Skew Animation - Manage Property

Reference to the control affected by the animation

Member of Skew Animation (PRIM_ANIM.Skew)

Data Type - PRIM_CTRL - Base class for all visual controls

Details

Reference to the control that will be manipulated by the animation item.

Example

Simple animation that moves a button to a left position of 300 and then back to a left of 0.
Define_Com Class(#PRIM_ANIM) Name(#Animation)
Define_Com Class(#PRIM_ANIM.MoveTo) Name(#Step1) Left(300) Manage(#Button) Parent(#Animation) Duration(500)
Define_Com Class(#PRIM_ANIM.MoveTo) Name(#Step2) Manage(#Button) Parent(#Animation) Starttime(500) Duration(500)

See also

All Component Classes

Technical Reference

Febuary 18 V14SP2