Progress Bar (PRIM_EVPB)

Control typically used to show the progression of a long running process

Ancestors - Elemental Visual Part (PRIM_EVP) Control (PRIM_CTRL) Object (PRIM_OBJT)

Details

PRIM_EVPB is the class used for a Progress bar visualizations.

Properties

NameDescription
BusyUpdatesBusyUpdates specifies how the control updates itself Inherited from Control (PRIM_CTRL)
BusyUpdatesOfParentBusyUpdatesOfParent specifies whether the parent controls updates Inherited from Control (PRIM_CTRL)
CanFocusCanFocus returns a value indicating whether the control can receive keyboard focus Inherited from Control (PRIM_CTRL)
CaptionText to be displayed in the label portion of the control Inherited from Elemental Visual Part (PRIM_EVP)
ComponentClassNameComponentClassName is the name of the component's class. Inherited from Object (PRIM_OBJT)
ComponentMembersComponentMembers provides access to all the member components of this component Inherited from Object (PRIM_OBJT)
ComponentPatternNameComponentPatternName is used to qualify the class of the component. Inherited from Object (PRIM_OBJT)
ComponentTagGeneric space allowing a value to be stored for the instance Inherited from Object (PRIM_OBJT)
ComponentTypeComponentType gives you access to the type information about the component Inherited from Object (PRIM_OBJT)
ComponentTypeNameComponentTypeName is the fully qualified name of the component's class. Inherited from Object (PRIM_OBJT)
CursorCursor sets the cursor image Inherited from Control (PRIM_CTRL)
DisplayPositionDisplayPosition determines the order in which components are shown Inherited from Control (PRIM_CTRL)
DragStyleDragStyle determines how a component can be dragged Inherited from Control (PRIM_CTRL)
EllipsesShow ellipses for truncated text Inherited from Elemental Visual Part (PRIM_EVP)
EnabledEnable activates/deactivates the component Inherited from Control (PRIM_CTRL)
FixedPositionFix the control position so that it does not move if the parent is scrolled Inherited from Control (PRIM_CTRL)
FocusFocus tells whether the component has focus Inherited from Control (PRIM_CTRL)
FocusedStyleReference to a style to be applied when the control is focus Inherited from Control (PRIM_CTRL)
FocusedStylesCollection of styles to be applied when the control is focus Inherited from Control (PRIM_CTRL)
HandleReturns the Windows handle in desktop applications Inherited from Control (PRIM_CTRL)
HeightThe height of the control in pixels Inherited from Control (PRIM_CTRL)
HintCaption displayed when the mouse hovers over the control Inherited from Control (PRIM_CTRL)
HintPopupHintPopup allows a PopupPanel instance to be used instead of the default hint text box Inherited from Control (PRIM_CTRL)
HintShowEnabled or disable the appearance of hints Inherited from Control (PRIM_CTRL)
HintShowOfParentDelegate hints appearance to the parent control Inherited from Control (PRIM_CTRL)
HintTitleHintTitle defines the text shown at the top of the hint window in emphasized text Inherited from Control (PRIM_CTRL)
HintTypeHintType specifies the type of hint used Inherited from Elemental Visual Part (PRIM_EVP)
IsAnimatingIsAnimating indicates that a control is currently being animated Inherited from Control (PRIM_CTRL)
IsRealizedTrue if the control is currently realized Inherited from Control (PRIM_CTRL)
LabelHorAlignmentHorizontal alignment of the caption within the label Inherited from Elemental Visual Part (PRIM_EVP)
LabelPositionLabelPosition sets the position of labels Inherited from Elemental Visual Part (PRIM_EVP)
LabelSelectableSet to true to allow the label of the field to be selected Inherited from Elemental Visual Part (PRIM_EVP)
LabelTextText as shown on the label at runtime Inherited from Elemental Visual Part (PRIM_EVP)
LabelTypeSpecify what text to show in the field label portion Inherited from Elemental Visual Part (PRIM_EVP)
LabelVerAlignmentVertical alignment of the caption within the label Inherited from Elemental Visual Part (PRIM_EVP)
LeftPosition of the control relative to the left boundary of its parent Inherited from Control (PRIM_CTRL)
MarginBottomMarginBottom sets the bottom margin of field Inherited from Elemental Visual Part (PRIM_EVP)
MarginLeftMarginLeft sets the left margin of field Inherited from Elemental Visual Part (PRIM_EVP)
MarginRightMarginRight sets the right margin of field Inherited from Elemental Visual Part (PRIM_EVP)
MarginTopMarginTop sets the top margin of field Inherited from Elemental Visual Part (PRIM_EVP)
MaximumValueMaximum value allowed
MessagesOfComponentLANSA Internal Use
MessagesOfFeatureLANSA Internal Use
MinimumValueMinimum value allowed
ModifiedModified indicates that the contents of the component have changed Inherited from Control (PRIM_CTRL)
MouseOverMouseOver determines whether the mouse is directly over a control Inherited from Control (PRIM_CTRL)
MouseOverStyleMouseOverStyle defines the style to be applied to a control when the mouse is over it Inherited from Control (PRIM_CTRL)
MouseOverStylesMouseOverStyles is a collection of styles to be applied to a control when the mouse is over it Inherited from Control (PRIM_CTRL)
NameName identifies the component Inherited from Object (PRIM_OBJT)
OpacityOpacity denotes the appearance of a control in terms of its interaction with its background Inherited from Control (PRIM_CTRL)
OwnerOwner owns this component Inherited from Object (PRIM_OBJT)
ParentReference to the control in which this control is visually positioned Inherited from Control (PRIM_CTRL)
PopupPopup allows a PopupPanel instance to be used instead of the typical right click popup menu Inherited from Control (PRIM_CTRL)
PopupMenuReference to a PopupMenu to be shown on a right click Inherited from Control (PRIM_CTRL)
ReadOnlyReadOnly controls whether a component can be used for input Inherited from Elemental Visual Part (PRIM_EVP)
RotationRotation allows a control to rotate a number of degrees about a given origin Inherited from Control (PRIM_CTRL)
RotationOriginLeftRotationOriginLeft defines the left coordinate of an imaginary point around which a control will rotate Inherited from Control (PRIM_CTRL)
RotationOriginTopRotationOriginTop defines the top coordinate of an imaginary point around which a control will rotate Inherited from Control (PRIM_CTRL)
ScaleHeightScaleHeight is the percentage of the height to use in the visual appearance of a control Inherited from Control (PRIM_CTRL)
ScaleOriginLeftScaleOriginLeft defines the left coordinate of an imaginary point from which a control will scale Inherited from Control (PRIM_CTRL)
ScaleOriginTopScaleOriginTop defines the top coordinate of an imaginary point from which a control will scale Inherited from Control (PRIM_CTRL)
ScaleWidthScaleWidth is the percentage of the width to use in the visual appearance of a control Inherited from Control (PRIM_CTRL)
ScreenLeftScreenLeft sets the distance from the left of the screen Inherited from Control (PRIM_CTRL)
ScreenTopScreenTop sets the distance from the top of the screen Inherited from Control (PRIM_CTRL)
ScrollLeftLeft position of a horizontally scrolled child control relative to its parent control Inherited from Control (PRIM_CTRL)
ScrollTopTop position of a vertically scrolled child control relative to its parent control Inherited from Control (PRIM_CTRL)
ShowErrorShowError sets the error state on/off Inherited from Elemental Visual Part (PRIM_EVP)
SkewLeftSkewLeft defines the angle at which to skew the control horizontally Inherited from Control (PRIM_CTRL)
SkewOriginLeftSkewOriginLeft defines the left coordinate of an imaginary point from which a control will skew Inherited from Control (PRIM_CTRL)
SkewOriginTopSkewOriginTop defines the top coordinate of an imaginary point from which a control will skew Inherited from Control (PRIM_CTRL)
SkewTopSkewTop defines the angle at which to skew the control vertically Inherited from Control (PRIM_CTRL)
StyleStyle defines the style to be applied to a control Inherited from Control (PRIM_CTRL)
StylesCollection of styles to be applied to the control Inherited from Control (PRIM_CTRL)
TabPositionTabPosition sets the order of focus when the Tab key is used Inherited from Control (PRIM_CTRL)
TabStopSet to false to stop focus being given to the control via the Tab key Inherited from Control (PRIM_CTRL)
TextText contains the formatted data currently showing in the edit area
ThemeDrawStyleName of the Theme DrawStyle to be applied to the control Inherited from Control (PRIM_CTRL)
TopPosition of the control relative to the top boundary of its parent Inherited from Control (PRIM_CTRL)
TouchMoveDetermines how the control will respond to touch move processing Inherited from Control (PRIM_CTRL)
TouchRotateDetermines how the control will respond to touch rotation Inherited from Control (PRIM_CTRL)
TouchScaleDetermines how the control will respond to touch scaling Inherited from Control (PRIM_CTRL)
TouchSizeDetermines whether a control can be resized Inherited from Control (PRIM_CTRL)
VisibleShow or hide the control Inherited from Control (PRIM_CTRL)
VisualStyleVisualStyle sets the appearance Inherited from Control (PRIM_CTRL)
VisualStyleOfParentAdopt the Visual style from the parent control Inherited from Control (PRIM_CTRL)
WidthWidth of the component in pixels Inherited from Control (PRIM_CTRL)

Events

NameDescription
AnimationEndedFired when an animation is ended Inherited from Control (PRIM_CTRL)
Cancelled
ChangedChanged is a change in the component Inherited from Control (PRIM_CTRL)
CreateInstanceCreateInstance is signalled when an instance of a component is created Inherited from Control (PRIM_CTRL)
DestroyInstanceDestroyInstance is signalled when an instance of a component is about to be destroyed Inherited from Control (PRIM_CTRL)
DragDropFired on mouse up to signify the end of a drag process Inherited from Control (PRIM_CTRL)
PosX, PosY, Source, Payload, AggregatedSource, Origin, Handled, DragResult
DragOverFired during the drag and drop process when the cursor moves over the control Inherited from Control (PRIM_CTRL)
PosX, PosY, Source, Payload, DragState, AcceptDrop, DragCursor, ShowDropHilight, AggregatedSource, Origin, Handled
EndDragFired when the drag and drop process has completed Inherited from Control (PRIM_CTRL)
Source, Payload, DragResult, AggregatedSource, Origin, Handled
GotFocusFired when the control receives the focus Inherited from Control (PRIM_CTRL)
InitializeFired after a component has been realized for the first time Inherited from Control (PRIM_CTRL)
LostFocusLostFocus happens when a component is no longer active Inherited from Control (PRIM_CTRL)
MouseEnterThe mouse has entered the bounds of the control Inherited from Control (PRIM_CTRL)
MouseHoverThe mouse has hovered over the control Inherited from Control (PRIM_CTRL)
Origin, Handled
MouseLeaveThe mouse has left the bounds of the control Inherited from Control (PRIM_CTRL)
StartDragFired when the user starts a drag and drop process Inherited from Control (PRIM_CTRL)
Source, Payload, Continue, DragList, AggregatedSource, Origin, Handled
TouchChangeFired repeatedly between the TouchStart and TouchEnd boundaries to provide details of the touch events Inherited from Control (PRIM_CTRL)
MoveLeft, MoveTop, ScaleWidth, ScaleHeight, Rotation, Continue
TouchEndFired when the user stops touching the screen Inherited from Control (PRIM_CTRL)
TouchStartFired when the user first makes physical contact with the screen Inherited from Control (PRIM_CTRL)
Origin, TouchMove, TouchRotate, TouchScale, TouchSize

Methods

NameDescription
ApplyMonitoredValueApply a monitored value to the subject Inherited from Elemental Visual Part (PRIM_EVP)
MonitorSubject
FadeInAnimate from invisible to visible Inherited from Control (PRIM_CTRL)
Duration, Delay
FadeOutAnimate from visible to invisible Inherited from Control (PRIM_CTRL)
Duration, Delay, Visible
GetValueGet the current component value Inherited from Elemental Visual Part (PRIM_EVP)
Result
MoveFromMove a control from the specified position to the current position Inherited from Control (PRIM_CTRL)
Left, Top, Duration, Delay
MoveToAnimate a move from the specified number of pixels Inherited from Control (PRIM_CTRL)
Left, Top, Duration, Delay
RealizeCreates the visual portion of dynamically created controls Inherited from Control (PRIM_CTRL)
ScaleAnimate a change of scale Inherited from Control (PRIM_CTRL)
ScaleWidth, ScaleHeight, Duration, Delay
SetFocusSets the control to be the focus control Inherited from Control (PRIM_CTRL)
SetValueSet the value of the component Inherited from Elemental Visual Part (PRIM_EVP)
Result, Value
ShowMessagesLANSA Internal Use Inherited from Control (PRIM_CTRL)
UnrealizeDestroys the visual portion of dynamically created controls Inherited from Control (PRIM_CTRL)
UpdateDisplayUpdateDisplay updates the display immediately Inherited from Control (PRIM_CTRL)

See also

All Component Classes

Technical Reference

Febuary 18 V14SP2