UF_QRY03 - Listening for Ramp Objects And View Their Properties

* =============================================================================

*

* Component   : UF_QRY03

* Type        : Reusable Component

* Ancestor    : VF_AC010 (Command Handler)

*

* PLEASE NOTE:  This UF_ (User Framework) component is the shipped version. You

* may choose to modify it. You should do this by copying the source

* code of this component into your own component and then change

* the copied version. This will prevent the accidental loss of your

* changes if you upgrade your Visual LANSA Framework version. Refer

* to the end of this component for more details about making your

* own version of this component.

*

* This is example code only - No warranty is expressed or implied.

* Neither this program, nor any derivative of it, should be ever be used in

* production or end-user environments.

*

* =============================================================================

*

* This demonstrates how to listen for RAMP objects and view their properties

* =============================================================================

Function Options(*DIRECT)

Begin_Com Role(*EXTENDS #VF_AC010) Height(336) Layoutmanager(#ATLM_2) Width(552)

* ================================================================================

* Simple Field and Group Definitions

* ================================================================================

* ================================================================================

* Component definitions

* ================================================================================

 

* Body and Button arrangement panels

 

Define_Com Class(#PRIM_PANL) Name(#BUTTON_PANEL) Displayposition(2) Height(311) Layoutmanager(#BUTTON_FLOW) Left(464) Parent(#COM_OWNER) Tabposition(2) Tabstop(False) Top(25) Width(88)

Define_Com Class(#PRIM_PANL) Name(#BODY_HEAD) Displayposition(1) Height(311) Layoutmanager(#ATLM_1) Left(0) Parent(#COM_OWNER) Tabposition(1) Tabstop(False) Top(25) Verticalscroll(True) Width(464)

 

 

* Attachment and flow layout managers

 

Define_Com Class(#PRIM_ATLM) Name(#MAIN_LAYOUT)

Define_Com Class(#PRIM_ATLI) Name(#BUTTON_ATTACH) Attachment(Right) Manage(#BUTTON_PANEL) Parent(#MAIN_LAYOUT)

Define_Com Class(#PRIM_FWLM) Name(#BUTTON_FLOW) Direction(TopToBottom) Flowoperation(Center) Marginbottom(4) Marginleft(4) Marginright(4) Margintop(4) Spacing(4) Spacingitems(4)

 

Define_Com Class(#PRIM_ATLI) Name(#BODY_ATTACH) Attachment(Center) Manage(#BODY_HEAD) Parent(#MAIN_LAYOUT)

 

* The report button

 

Define_Com Class(#PRIM_PHBN) Name(#PHBN_REPORT) Buttondefault(True) Caption('Report') Displayposition(1) Left(4) Parent(#BUTTON_PANEL) Tabposition(1) Top(4)

Define_Com Class(#PRIM_FWLI) Name(#FWLI_SAVE_BUTTON) Manage(#PHBN_REPORT) Parent(#BUTTON_FLOW)

 

* The Traverse component

Define_Com Class(#UF_TRVRS) Name(#UF_TRVRS)

 

 

* The Output List

Define_Com Class(#PRIM_GRID) Name(#LTVW_1) Displayposition(1) Height(142) Left(2) Parent(#BODY_HEAD) Rowresize(True) Showselection(True) Showsortarrow(True) Tabposition(1) Top(2) Width(460)

Define_Com Class(#PRIM_GDCL) Name(#LVCL_4) Displayposition(1) Parent(#LTVW_1) Source(#DF_ELTXTL) Width(100) Widthtype(Remainder)

Define_Com Class(#PRIM_ATLM) Name(#ATLM_1) Marginbottom(2) Marginleft(2) Marginright(2) Margintop(2)

Define_Com Class(#PRIM_ATLI) Name(#ATLI_1) Attachment(Center) Parent(#ATLM_1)

Define_Com Class(#PRIM_ATLM) Name(#ATLM_2)

Define_Com Class(#PRIM_ATLI) Name(#ATLI_2) Attachment(Center) Manage(#BODY_HEAD) Parent(#ATLM_2)

Define_Com Class(#PRIM_ATLI) Name(#ATLI_3) Attachment(Right) Manage(#BUTTON_PANEL) Parent(#ATLM_2)

Define_Com Class(#PRIM_ATLI) Name(#ATLI_4) Attachment(Center) Manage(#LTVW_1) Parent(#ATLM_1)

 

* The Script List

Define_Com Class(#PRIM_MEMO) Name(#SCRIPT) Componentversion(1) Currentline(1) Displayposition(2) Height(165) Left(2) Maximumlinelength(200) Parent(#BODY_HEAD) Showselectionhilight(False) Tabposition(2) Top(144) Width(460)

Define_Com Class(#PRIM_ATLI) Name(#ATLI_5) Attachment(Bottom) Manage(#SCRIPT) Parent(#ATLM_1)

Define_Com Class(#PRIM_MECL) Name(#MECL_1) Columnrole(Data) Displayposition(1) Parent(#SCRIPT) Source(#VF_ELTXTB)

Define_Com Class(#PRIM_GDCL) Name(#GDCL_1) Caption('Member ID') Captiontype(Caption) Displayposition(2) Parent(#LTVW_1) Source(#VF_ELIDN)

 

* Show Script push button

Define_Com Class(#PRIM_PHBN) Name(#PHBN_1) Displayposition(3) Left(0) Parent(#COM_OWNER) Tabposition(3) Top(0) Width(552)

Define_Com Class(#PRIM_ATLI) Name(#ATLI_6) Attachment(Top) Manage(#PHBN_1) Parent(#ATLM_2)

Define_Com Class(#PRIM_PHBN) Name(#PHBN_SCRIPT) Caption('Show Script') Displayposition(2) Left(4) Parent(#BUTTON_PANEL) Tabposition(2) Top(33)

Define_Com Class(#PRIM_FWLI) Name(#FWLI_1) Manage(#PHBN_SCRIPT) Parent(#BUTTON_FLOW)

Define_Com Class(#PRIM_PHBN) Name(#PHBN_FKEY) Caption('Show FKeys') Displayposition(3) Left(4) Parent(#BUTTON_PANEL) Tabposition(3) Top(62)

Define_Com Class(#PRIM_FWLI) Name(#FWLI_2) Manage(#PHBN_FKEY) Parent(#BUTTON_FLOW)

 

* Framework - class #VF_FP001 #TempVF_FP001 Reference(*Dynamic)

* Application - class #VF_FP002 #TempVF_FP002 Reference(*Dynamic)

* Business Object - class #VF_FP003 #TempVF_FP003 Reference(*Dynamic)

* Command - class #VF_FPM09 #TempVF_FPM09 Reference(*Dynamic)

* Command Usage - class #VF_FPM10 #TempVF_FPM10 Reference(*Dynamic)

* Filter - class #VF_FPM14 #TempVF_FPM14 Reference(*Dynamic)

 

* ================================================================================

* Events Definitions

* ================================================================================

 

* ================================================================================

* Property Definitions

* ================================================================================

 

* ================================================================================

* Method Definitions

* ================================================================================

* --------------------------------------------------------------------------------

* Handle Command Execution

* --------------------------------------------------------------------------------

 

Mthroutine Name(uExecute) Options(*REDEFINE)

 

* The return code field and testing condition

 

Define Field(#Ret_Code) Reffld(#IO$STS)

Def_Cond Name(*RetOkay) Cond('#Ret_Code = OK')

 

* Do any execution logic defined in the ancestor

 

Invoke Method(#Com_Ancestor.uExecute)

 

 

Endroutine

 

* ================================================================================

* Subroutines

* ================================================================================

 

* ================================================================================

* Event Handlers

* ================================================================================

 

* --------------------------------------------------------------------------------

* Handle the save button

* --------------------------------------------------------------------------------

 

Evtroutine Handling(#PHBN_REPORT.Click)

 

* Tell the Traverse reusable part to read through the entire system in no particular order

* This program listens for the signals for each new object,

 

Clr_List Named(#LTVW_1)

Invoke Method(#UF_TRVRS.uTraverseFramework)

 

 

Endroutine

 

 

* Listen for the RAMP Container

 

Evtroutine Handling(#UF_TRVRS.RAMPContainer) Reference(#TempVF_FP025)

 

* Output generic details

Invoke Method(#Com_Owner.uOutputGeneric) Ulevel(1) Utype('RAMP Session') Uobject(#TempVF_FP025)

 

* For more details of the RAMP Session object, click on #TempVF_FP025 above and press F2, and look at the properties of class VF_FP025

 

Add_Entry To_List(#LTVW_1)

 

* Store a reference to the object against the list line

Set Com(#LTVW_1.currentitem) Relatedreference(#TempVF_FP025)

 

Endroutine

 

 

* Listen for  a RAMP Session

 

Evtroutine Handling(#UF_TRVRS.RAMPSession) Reference(#TempVF_FP026)

 

* Output generic details

Invoke Method(#Com_Owner.uOutputGeneric) Ulevel(1) Utype('RAMP Group') Uobject(#TempVF_FP026)

 

* For more details of the RAMP Group object, click on #TempVF_FP026 above and press F2, and look at the properties of class VF_FP026

 

 

Add_Entry To_List(#LTVW_1)

 

* Store a reference to the object against the list line

Set Com(#LTVW_1.currentitem) Relatedreference(#TempVF_FP026)

 

 

Endroutine

 

* Listen for a RAMP Destination

 

Evtroutine Handling(#UF_TRVRS.RAMPDestination) Reference(#TempVF_FPM27)

 

* Output generic details

Invoke Method(#Com_Owner.uOutputGeneric) Ulevel(1) Utype('RAMP Destination')

 

* Specific details

 

* For more details of the RAMP Destination object, click on #TempVF_FPM27 above and press F2, and look at the properties of class VF_FPM27

 

* Store the member Identifier for this destination

Change Field(#VF_ELIDN) To(#TempVF_FPM27.CurrentMemberGUID)

 

#DF_ELTXTL := 'Destination  ' + #TempVF_FPM27.uCaption.AsNativeString + ' Technical Caption ' + #TempVF_FPM27.uTechnicalCaption.AsNativeString + ' Navigate Script ID ' + #TempVF_FPM27.uNavigateScriptIDN + ' Return Script ID ' + #TempVF_FPM27.uReturnScriptIDN

 

Add_Entry To_List(#LTVW_1)

 

* Store a reference to the object against the list line

Set Com(#LTVW_1.currentitem) Relatedreference(#TempVF_FPM27)

 

 

Endroutine

 

 

* Listen for a RAMP Junction

 

Evtroutine Handling(#UF_TRVRS.RAMPJunction) Reference(#TempVF_FPM28)

 

* Output generic details

Invoke Method(#Com_Owner.uOutputGeneric) Ulevel(1) Utype('RAMP Destination')

 

* Specific details

 

* For more details of the RAMP Destination object, click on #TempVF_FPM28 above and press F2, and look at the properties of class VF_FPM28

 

* Store the member Identifier for this junction

Change Field(#VF_ELIDN) To(#TempVF_FPM28.CurrentMemberGUID)

 

#DF_ELTXTL := 'Junction ' + #TempVF_FPM28.uCaption.AsNativeString + ' Technical Caption ' + #TempVF_FPM28.uTechnicalCaption.AsNativeString + ' Script ID ' + #TempVF_FPM28.uIdentifier + ' Screen Name ' + #TempVF_FPM28.uScreenName

 

Add_Entry To_List(#LTVW_1)

 

Endroutine

 

* Listen for a RAMP Special

 

Evtroutine Handling(#UF_TRVRS.RAMPSpecial) Reference(#TempVF_FPM29)

 

* Output generic details

Invoke Method(#Com_Owner.uOutputGeneric) Ulevel(1) Utype('RAMP Special')

 

* Specific details

 

* For more details of the RAMP Destination object, click on #TempVF_FPM29 above and press F2, and look at the properties of class VF_FPM29

 

* Store the member Identifier for this special

Change Field(#VF_ELIDN) To(#TempVF_FPM29.CurrentMemberGUID)

 

 

#DF_ELTXTL := 'Special  ' + #TempVF_FPM29.uCaption.AsNativeString + ' Technical Caption ' + #TempVF_FPM29.uTechnicalCaption.AsNativeString

 

Add_Entry To_List(#LTVW_1)

 

Endroutine

 

 

* Listen for a RAMP Script

 

Evtroutine Handling(#UF_TRVRS.RAMPScript) Reference(#TempVF_FPM30)

 

* Output generic details

Invoke Method(#Com_Owner.uOutputGeneric) Ulevel(1) Utype('RAMP Script')

 

* Specific details

 

* For more details of the RAMP Destination object, click on #TempVF_FPM30 above and press F2, and look at the properties of class VF_FPM30

 

* Store the member Identifier for this script

Change Field(#VF_ELIDN) To(#TempVF_FPM30.CurrentMemberGUID)

 

#DF_ELTXTL := 'Script  ' + #TempVF_FPM30.uCaption.AsNativeString + ' Technical Caption ' + #TempVF_FPM30.uTechnicalCaption.AsNativeString

 

Add_Entry To_List(#LTVW_1)

 

* Store a reference to the object against the list line

Set Com(#LTVW_1.currentitem) Relatedreference(#TempVF_FPM30)

 

Endroutine

 

 

 

* Output a line of description of the object

 

Mthroutine Name(uOutputGeneric)

Define_Map For(*input) Class(#std_num) Name(#uLevel)

Define_Map For(*input) Class(#df_elmsg) Name(#uType)

Define_Map For(*input) Class(#vf_fp001) Name(#VisParent1) Mandatory(*NULL) Pass(*BY_REFERENCE)

Define_Map For(*input) Class(#vf_fp002) Name(#VisParent2) Mandatory(*NULL) Pass(*BY_REFERENCE)

Define_Map For(*input) Class(#vf_fp003) Name(#VisParent3) Mandatory(*NULL) Pass(*BY_REFERENCE)

Define_Map For(*input) Class(#vf_ac001) Name(#uObject) Mandatory(*NULL) Pass(*BY_REFERENCE)

 

Change Field(#vf_elidn) To(*blanks)

 

* Object details

If_Ref Com(#uObject) Is_Not(*null)

#DF_ELTXTL := #uType + ' ' + #uObject.uCaption.AsNativeString + ' ' + #uObject.uIdentifier + ' ' + #uObject.uUserObjectType

Endif

 

Endroutine

 

* Button press - Show the lines of script for a script

 

Evtroutine Handling(#PHBN_SCRIPT.Click)

 

Define_Com Class(#VF_FPM30) Name(#TempVF_FPM30) Reference(*DYNAMIC)

 

Selectlist Named(#LTVW_1)

If (#LTVW_1.CurrentItem.Selected)

If_Ref Com(#LTVW_1.CurrentItem.RelatedReference) Is(*INSTANCE_OF #VF_FPM30)

 

Set_Ref Com(#TempVF_FPM30) To(*Dynamic #LTVW_1.CurrentItem.RelatedReference)

Invoke Method(#Com_Owner.uShowScript) Uscriptmanager(#TempVF_FPM30) Usescriptguid(#VF_ELIDN)

 

Endif

Endif

Endselect

 

Endroutine

 

 

* Show a script

 

Mthroutine Name(uShowScript)

Define_Map For(*input) Class(#VF_FPM30) Name(#uScriptManager) Pass(*BY_REFERENCE)

Define_Map For(*input) Class(#VF_ELMBRi) Name(#UseScriptGUID)

 

Define Field(#First) Reffld(#vf_elbool)

Define_Com Class(#vf_elindx) Name(#LoopLimit)

 

 

Clr_List Named(#SCRIPT)

 

* When working with any VF_FPM objects you have to set the CurrentMemberGUID before reading or writing to them.

* This is stored in field #VF_ELIDN in list #LTVW_1

 

* set #VF_FPM30 to the correct member

#uScriptManager.CurrentMemberGUID := #UseScriptGUID

 

Change Field(#LoopLimit) To(#uScriptManager.uSLMax)

Change Field(#VF_ELLICT) To(0)

 

Change Field(#First) To(TRUE)

Begin_Loop To(#LoopLimit)

* Read each script line into field #vf_eltxtb

 

Invoke Method(#uSystem.uRestorePropertySet) Ucursor('0') Ufirst(#First) Uname(uSL) Ualphavalue(#vf_eltxtb) Udefaultalphavalue('*NONE') Ac0x1object(#uScriptManager.SetMember( #UseScriptGUID ))

 

Add_Entry To_List(#SCRIPT)

 

Change Field(#First) To(FALSE)

End_Loop

 

Endroutine

 

* Button press - Show the function keys for a destination

 

Evtroutine Handling(#PHBN_FKEY.Click)

 

Define_Com Class(#VF_FPM27) Name(#TempVF_FPM27) Reference(*DYNAMIC)

 

Selectlist Named(#LTVW_1)

If (#LTVW_1.CurrentItem.Selected)

If_Ref Com(#LTVW_1.CurrentItem.RelatedReference) Is(*INSTANCE_OF #VF_FPM27)

 

Set_Ref Com(#TempVF_FPM27) To(*Dynamic #LTVW_1.CurrentItem.RelatedReference)

Invoke Method(#Com_Owner.uShowFKeys) Udestinationmanager(#TempVF_FPM27) Usedestguid(#VF_ELIDN)

 

Endif

Endif

Endselect

 

Endroutine

 

* Show the function keys for a destination

 

Mthroutine Name(uShowFkeys)

Define_Map For(*input) Class(#VF_FPM27) Name(#uDestinationManager) Pass(*BY_REFERENCE)

Define_Map For(*input) Class(#VF_ELMBRi) Name(#UseDestGUID)

 

Define_Com Class(#vf_elindx) Name(#LoopLimit)

Define_Com Class(#vf_elindx) Name(#LoopIndex)

Define_Com Class(#vf_elindx) Name(#KeyTotal)

 

Clr_List Named(#SCRIPT)

 

* When working with any VF_FPM objects you have to set the CurrentMemberGUID before reading or writing to them.

* This is stored in field #VF_ELIDN in list #LTVW_1

 

Set_Ref Com(#uDestinationManager) To(#uFramework.VF_FP027Manager)

#uDestinationManager.CurrentMemberGUID := #UseDestGUID

Change Field(#LoopLimit) To(#uDestinationManager.uKeyTotal)

 

* Load cherry function keys

 

Begin_Loop Using(#LoopIndex) To(#LoopLimit)

 

Change Field(#vf_elindx) To(#LoopIndex)

 

 

#vf_eltxtb := ' Caption: ' + #uDestinationManager.uKeyCaption<#LoopIndex>

 

#vf_eltxtb += ' , '

 

#vf_eltxtb += ' Enabled in Newlook: ' + #uDestinationManager.uKeyEnabledNL<#LoopIndex>

 

#vf_eltxtb += ' , '

 

#vf_eltxtb += ' Enabled in VLF: ' + #uDestinationManager.uKeyEnabledVLF<#LoopIndex>

 

#vf_eltxtb += ' , '

 

#vf_eltxtb += ' Key to Send: ' + #uDestinationManager.uKeytoSend<#LoopIndex>

 

Add_Entry To_List(#SCRIPT)

 

End_Loop

Endroutine

 

End_Com