Windows Mouse (PRIM_MOUS)

Mouse pointer

Ancestors - Object (PRIM_OBJT)

Details

The Mouse component provides access to the mouse position.
 
Processing of features such as Popup menu and MouseEnter are build in to the product.
 
This feature is provided for completeness and is unlikely to be required for most development purposes.

Properties

NameDescription
ComponentClassNameComponentClassName is the name of the component's class. Inherited from Object (PRIM_OBJT)
ComponentMembersComponentMembers provides access to all the member components of this component Inherited from Object (PRIM_OBJT)
ComponentPatternNameComponentPatternName is used to qualify the class of the component. Inherited from Object (PRIM_OBJT)
ComponentTagGeneric space allowing a value to be stored for the instance Inherited from Object (PRIM_OBJT)
ComponentTypeComponentType gives you access to the type information about the component Inherited from Object (PRIM_OBJT)
ComponentTypeNameComponentTypeName is the fully qualified name of the component's class. Inherited from Object (PRIM_OBJT)
HorPositionHorizontal mouse position
NameName identifies the component Inherited from Object (PRIM_OBJT)
OwnerOwner owns this component Inherited from Object (PRIM_OBJT)
ParentThe component instance to which this instance is attached. The visual container for a control or the collector of a set of child instances Inherited from Object (PRIM_OBJT)
VerPositionVertical mouse Position

Events

NameDescription
CreateInstanceCreateInstance is signalled when an instance of a component is created Inherited from Windows Mouse (PRIM_MOUS)
DestroyInstanceDestroyInstance is signalled when an instance of a component is about to be destroyed Inherited from Windows Mouse (PRIM_MOUS)

See also

All Component Classes

Technical Reference

LANSA Version 15, April 2020