Message (PRIM_MSG)

Runtime message

Ancestors - Object (PRIM_OBJT)

Details

A Message is one of the messages generated at runtime OAM, Built in Function, or any other means.

Properties

Name Description
ComponentClassName ComponentClassName is the name of the component's class. Inherited from Object (PRIM_OBJT)
ComponentMembers ComponentMembers provides access to all the member components of this component Inherited from Object (PRIM_OBJT)
ComponentPatternName ComponentPatternName is used to qualify the class of the component. Inherited from Object (PRIM_OBJT)
ComponentTag Generic space allowing a value to be stored for the instance Inherited from Object (PRIM_OBJT)
ComponentType ComponentType gives you access to the type information about the component Inherited from Object (PRIM_OBJT)
ComponentTypeName ComponentTypeName is the fully qualified name of the component's class. Inherited from Object (PRIM_OBJT)
Contexts LANSA Internal Use
FirstLevelText FirstLevelText is the message text
HasSecondLevelText HasSecondLevelText indicates if a message has second level text
Name Name identifies the component Inherited from Object (PRIM_OBJT)
Owner Owner owns this component Inherited from Object (PRIM_OBJT)
Parent The component instance to which this instance is attached. The visual container for a control or the collector of a set of child instances Inherited from Object (PRIM_OBJT)
SecondLevelText SecondLevelText is the message description
Severity LANSA Internal Use

Events

Name Description
CreateInstance CreateInstance is signalled when an instance of a component is created Inherited from Message (PRIM_MSG)
DestroyInstance DestroyInstance is signalled when an instance of a component is about to be destroyed Inherited from Message (PRIM_MSG)

See also

All Component Classes

Technical Reference

LANSA Version 15, April 2020