Property Sheet Item (PRIM_PRIT)

Entry in a property sheet

Ancestors - Object (PRIM_OBJT)

Details

Items are the visual equivalent of the individual entries in a list.
 
One item is created for each entry that is added to the list and will be destroyed whenever the entry is deleted.
 
The position and other visual properties of the items in a list can be manipulated without changing the underlying data.

Properties

NameDescription
ComponentClassNameComponentClassName is the name of the component's class. Inherited from Object (PRIM_OBJT)
ComponentMembersComponentMembers provides access to all the member components of this component Inherited from Object (PRIM_OBJT)
ComponentPatternNameComponentPatternName is used to qualify the class of the component. Inherited from Object (PRIM_OBJT)
ComponentTagGeneric space allowing a value to be stored for the instance Inherited from Object (PRIM_OBJT)
ComponentTypeComponentType gives you access to the type information about the component Inherited from Object (PRIM_OBJT)
ComponentTypeNameComponentTypeName is the fully qualified name of the component's class. Inherited from Object (PRIM_OBJT)
DataClassReference to a repository field or fundamental product data class used to control data entry
EnsureVisibleScroll a list so that the item is within the visible area
EntryEntry number of the item in the underlying data list
FirstVisibleScroll the list so that this item is the top item on the screen
FocusTrue if this item is the focus item in the list
NameName identifies the component Inherited from Object (PRIM_OBJT)
OwnerOwner owns this component Inherited from Object (PRIM_OBJT)
ParentThe component instance to which this instance is attached. The visual container for a control or the collector of a set of child instances Inherited from Object (PRIM_OBJT)
ReadOnlyReadOnly controls whether a component can be used for input
VisualStyleVisualStyle sets the appearance

Events

NameDescription
CreateInstanceCreateInstance is signalled when an instance of a component is created Inherited from Property Sheet Item (PRIM_PRIT)
DestroyInstanceDestroyInstance is signalled when an instance of a component is about to be destroyed Inherited from Property Sheet Item (PRIM_PRIT)

See also

All Component Classes

Technical Reference

LANSA Version 15, April 2020