
LoadedData happens when current frame has loaded for the sound
Member of Sound (PRIM_SOND)
Details
The LoadedData event fires when the sound file has loaded.
See also
LANSA Version 15, April 2020
LoadedData happens when current frame has loaded for the sound
Member of Sound (PRIM_SOND)
The LoadedData event fires when the sound file has loaded.
LANSA Version 15, April 2020