Base object, use it as the ancestor of components which are not visualized
Prim_Objt is the base class of the LANSA component heirarchy.
Name | Description |
---|---|
ComponentClassName | ComponentClassName is the name of the component's class. |
ComponentMembers | ComponentMembers provides access to all the member components of this component |
ComponentPatternName | ComponentPatternName is used to qualify the class of the component. |
ComponentTag | Generic space allowing a value to be stored for the instance |
ComponentType | ComponentType gives you access to the type information about the component |
ComponentTypeName | ComponentTypeName is the fully qualified name of the component's class. |
Name | Name identifies the component |
Owner | Owner owns this component |
Parent | The component instance to which this instance is attached. The visual container for a control or the collector of a set of child instances |
Name | Description |
---|---|
CreateInstance | CreateInstance is signalled when an instance of a component is created |
DestroyInstance | DestroyInstance is signalled when an instance of a component is about to be destroyed |
Febuary 18 V14SP2