Menu Bar (PRIM_MBAR)

Primary container for menu items

Ancestors - Base Menu (PRIM_MENU) Object (PRIM_OBJT)

Details

A MenuBar provides a set of options at the top of a form.
 
Individual items expand to show other available options.

Example

This example shows a simple menu bar with 3 options and 3 items per option.
Function Options(*DIRECT)
Begin_Com Role(*EXTENDS #PRIM_FORM) Clientwidth(454) Clientheight(248) Componentversion(2) Top(227) Left(199) Menubar(#MenuBar1)
 
   Define_Com Class(#PRIM_MBAR) Name(#MenuBar1) Parent(#COM_OWNER)
   Define_Com Class(#PRIM_MITM) Name(#MenuItem1) Displayposition(1) Parent(#MenuBar1) Caption('Option 1')
   Define_Com Class(#PRIM_SMNU) Name(#SubMenu1) Parent(#MenuItem1)
   Define_Com Class(#PRIM_MITM) Name(#MenuItem2) Displayposition(1) Parent(#SubMenu1) Caption('Item 1')
   Define_Com Class(#PRIM_MITM) Name(#MenuItem3) Displayposition(2) Parent(#SubMenu1) Caption('Item 2')
   Define_Com Class(#PRIM_MITM) Name(#MenuItem4) Displayposition(3) Parent(#SubMenu1) Caption('Item 3')
   Define_Com Class(#PRIM_MITM) Name(#MenuItem5) Displayposition(2) Parent(#MenuBar1) Caption('Option 2')
   Define_Com Class(#PRIM_SMNU) Name(#SubMenu2) Parent(#MenuItem5)
   Define_Com Class(#PRIM_MITM) Name(#MenuItem6) Displayposition(1) Parent(#SubMenu2) Caption('Item 1')
   Define_Com Class(#PRIM_MITM) Name(#MenuItem7) Displayposition(2) Parent(#SubMenu2) Caption('Item 2')
   Define_Com Class(#PRIM_MITM) Name(#MenuItem8) Displayposition(3) Parent(#SubMenu2) Caption('Item 3')
   Define_Com Class(#PRIM_MITM) Name(#MenuItem9) Displayposition(3) Parent(#MenuBar1) Caption('Option 3')
   Define_Com Class(#PRIM_SMNU) Name(#SubMenu3) Parent(#MenuItem9)
   Define_Com Class(#PRIM_MITM) Name(#MenuItem10) Displayposition(1) Parent(#SubMenu3) Caption('Item 1')
   Define_Com Class(#PRIM_MITM) Name(#MenuItem11) Displayposition(2) Parent(#SubMenu3) Caption('Item 2')
   Define_Com Class(#PRIM_MITM) Name(#MenuItem12) Displayposition(3) Parent(#SubMenu3) Caption('Item 3')
 
End_Com
 

Properties

NameDescription
ComponentClassNameComponentClassName is the name of the component's class. Inherited from Object (PRIM_OBJT)
ComponentMembersComponentMembers provides access to all the member components of this component Inherited from Object (PRIM_OBJT)
ComponentPatternNameComponentPatternName is used to qualify the class of the component. Inherited from Object (PRIM_OBJT)
ComponentTagGeneric space allowing a value to be stored for the instance Inherited from Object (PRIM_OBJT)
ComponentTypeComponentType gives you access to the type information about the component Inherited from Object (PRIM_OBJT)
ComponentTypeNameComponentTypeName is the fully qualified name of the component's class. Inherited from Object (PRIM_OBJT)
ItemsCollection of items in the component Inherited from Base Menu (PRIM_MENU)
NameName identifies the component Inherited from Object (PRIM_OBJT)
OwnerOwner owns this component Inherited from Object (PRIM_OBJT)
ParentThe component instance to which this instance is attached. The visual container for a control or the collector of a set of child instances
TipShowTipShow controls whether menu item tips are shown. Inherited from Base Menu (PRIM_MENU)

Events

NameDescription
CreateInstanceCreateInstance is signalled when an instance of a component is created Inherited from Base Menu (PRIM_MENU)
DestroyInstanceDestroyInstance is signalled when an instance of a component is about to be destroyed Inherited from Base Menu (PRIM_MENU)
PreparePrepare event can be used to display context sensitive menus Inherited from Base Menu (PRIM_MENU)
Context

See also

All Component Classes

Technical Reference

Febuary 18 V14SP2