Menu Bar (PRIM_MBAR)
Primary container for menu items
Ancestors - Base Menu (PRIM_MENU) Object (PRIM_OBJT)
A MenuBar provides a set of options at the top of a form. Individual items expand to show other available options.
This example shows a simple menu bar with 3 options and 3 items per option.
Function Options(*DIRECT)
Begin_Com Role(*EXTENDS #PRIM_FORM) Clientwidth(454) Clientheight(248) Componentversion(2) Top(227) Left(199) Menubar(#MenuBar1)
Define_Com Class(#PRIM_MBAR) Name(#MenuBar1) Parent(#COM_OWNER)
Define_Com Class(#PRIM_MITM) Name(#MenuItem1) Displayposition(1) Parent(#MenuBar1) Caption('Option 1')
Define_Com Class(#PRIM_SMNU) Name(#SubMenu1) Parent(#MenuItem1)
Define_Com Class(#PRIM_MITM) Name(#MenuItem2) Displayposition(1) Parent(#SubMenu1) Caption('Item 1')
Define_Com Class(#PRIM_MITM) Name(#MenuItem3) Displayposition(2) Parent(#SubMenu1) Caption('Item 2')
Define_Com Class(#PRIM_MITM) Name(#MenuItem4) Displayposition(3) Parent(#SubMenu1) Caption('Item 3')
Define_Com Class(#PRIM_MITM) Name(#MenuItem5) Displayposition(2) Parent(#MenuBar1) Caption('Option 2')
Define_Com Class(#PRIM_SMNU) Name(#SubMenu2) Parent(#MenuItem5)
Define_Com Class(#PRIM_MITM) Name(#MenuItem6) Displayposition(1) Parent(#SubMenu2) Caption('Item 1')
Define_Com Class(#PRIM_MITM) Name(#MenuItem7) Displayposition(2) Parent(#SubMenu2) Caption('Item 2')
Define_Com Class(#PRIM_MITM) Name(#MenuItem8) Displayposition(3) Parent(#SubMenu2) Caption('Item 3')
Define_Com Class(#PRIM_MITM) Name(#MenuItem9) Displayposition(3) Parent(#MenuBar1) Caption('Option 3')
Define_Com Class(#PRIM_SMNU) Name(#SubMenu3) Parent(#MenuItem9)
Define_Com Class(#PRIM_MITM) Name(#MenuItem10) Displayposition(1) Parent(#SubMenu3) Caption('Item 1')
Define_Com Class(#PRIM_MITM) Name(#MenuItem11) Displayposition(2) Parent(#SubMenu3) Caption('Item 2')
Define_Com Class(#PRIM_MITM) Name(#MenuItem12) Displayposition(3) Parent(#SubMenu3) Caption('Item 3')
End_Com
| Name | Description |
|---|---|
| ComponentClassName | ComponentClassName is the name of the component's class. Inherited from Object (PRIM_OBJT) |
| ComponentMembers | ComponentMembers provides access to all the member components of this component Inherited from Object (PRIM_OBJT) |
| ComponentPatternName | ComponentPatternName is used to qualify the class of the component. Inherited from Object (PRIM_OBJT) |
| ComponentTag | Generic space allowing a value to be stored for the instance Inherited from Object (PRIM_OBJT) |
| ComponentType | ComponentType gives you access to the type information about the component Inherited from Object (PRIM_OBJT) |
| ComponentTypeName | ComponentTypeName is the fully qualified name of the component's class. Inherited from Object (PRIM_OBJT) |
| Items | Collection of items in the component Inherited from Base Menu (PRIM_MENU) |
| Name | Name identifies the component Inherited from Object (PRIM_OBJT) |
| Owner | Owner owns this component Inherited from Object (PRIM_OBJT) |
| Parent | The component instance to which this instance is attached. The visual container for a control or the collector of a set of child instances |
| TipShow | TipShow controls whether menu item tips are shown. Inherited from Base Menu (PRIM_MENU) |
| Name | Description |
|---|---|
| CreateInstance | CreateInstance is signalled when an instance of a component is created Inherited from Base Menu (PRIM_MENU) |
| DestroyInstance | DestroyInstance is signalled when an instance of a component is about to be destroyed Inherited from Base Menu (PRIM_MENU) |
| Prepare | Prepare event can be used to display context sensitive menus Inherited from Base Menu (PRIM_MENU)
Context |
Febuary 18 V14SP2