Submenu used for nesting menu items
Ancestors - Base Menu (PRIM_MENU) Object (PRIM_OBJT)
A Submenu collects Menu Items and is used to create nesting within the menu. Any Menu Item can have a submenu.
In this example a menu bar has 2 items and 2 submenus. The third item in the second menu also has a submenu.
Function Options(*DIRECT) Begin_Com Role(*EXTENDS #PRIM_FORM) Clientwidth(861) Clientheight(384) Componentversion(2) Top(227) Left(222) Menubar(#MenuBar1) Define_Com Class(#PRIM_MBAR) Name(#MenuBar1) Parent(#COM_OWNER) Define_Com Class(#PRIM_MITM) Name(#MenuItem1) Caption('Item1') Displayposition(1) Parent(#MenuBar1) Define_Com Class(#PRIM_SMNU) Name(#SubMenu1) Parent(#MenuItem1) Define_Com Class(#PRIM_MITM) Name(#MenuItem2) Displayposition(1) Parent(#SubMenu1) Caption('Item1_1') Define_Com Class(#PRIM_MITM) Name(#MenuItem3) Displayposition(2) Parent(#SubMenu1) Caption('Item1_2') Define_Com Class(#PRIM_MITM) Name(#MenuItem4) Displayposition(3) Parent(#SubMenu1) Caption('Item1_3') Define_Com Class(#PRIM_MITM) Name(#MenuItem5) Displayposition(2) Parent(#MenuBar1) Caption('Item2') Define_Com Class(#PRIM_SMNU) Name(#SubMenu2) Parent(#MenuItem5) Define_Com Class(#PRIM_MITM) Name(#MenuItem6) Displayposition(1) Parent(#SubMenu2) Caption('Item2_1') Define_Com Class(#PRIM_MITM) Name(#MenuItem7) Displayposition(2) Parent(#SubMenu2) Caption('Item2_2') Define_Com Class(#PRIM_MITM) Name(#MenuItem8) Displayposition(3) Parent(#SubMenu2) Caption('Item2_3') Define_Com Class(#PRIM_SMNU) Name(#SubMenu3) Parent(#MenuItem8) Define_Com Class(#PRIM_MITM) Name(#MenuItem9) Displayposition(1) Parent(#SubMenu3) Caption('Item2_4') Define_Com Class(#PRIM_MITM) Name(#MenuItem10) Displayposition(2) Parent(#SubMenu3) Caption('Item2_5') Define_Com Class(#PRIM_MITM) Name(#MenuItem11) Displayposition(3) Parent(#SubMenu3) Caption('Item2_6') End_Com
Name | Description |
---|---|
ComponentClassName | ComponentClassName is the name of the component's class. Inherited from Object (PRIM_OBJT) |
ComponentMembers | ComponentMembers provides access to all the member components of this component Inherited from Object (PRIM_OBJT) |
ComponentPatternName | ComponentPatternName is used to qualify the class of the component. Inherited from Object (PRIM_OBJT) |
ComponentTag | Generic space allowing a value to be stored for the instance Inherited from Object (PRIM_OBJT) |
ComponentType | ComponentType gives you access to the type information about the component Inherited from Object (PRIM_OBJT) |
ComponentTypeName | ComponentTypeName is the fully qualified name of the component's class. Inherited from Object (PRIM_OBJT) |
Items | Collection of items in the component Inherited from Base Menu (PRIM_MENU) |
Name | Name identifies the component Inherited from Object (PRIM_OBJT) |
Owner | Owner owns this component Inherited from Object (PRIM_OBJT) |
Parent | Reference to the menu containing the Submenu |
TipShow | TipShow controls whether menu item tips are shown. Inherited from Base Menu (PRIM_MENU) |
Name | Description |
---|---|
CreateInstance | CreateInstance is signalled when an instance of a component is created Inherited from Base Menu (PRIM_MENU) |
DestroyInstance | DestroyInstance is signalled when an instance of a component is about to be destroyed Inherited from Base Menu (PRIM_MENU) |
Prepare | Prepare event can be used to display context sensitive menus Inherited from Base Menu (PRIM_MENU)
Context |
Febuary 18 V14SP2