Defines the behavior of the control being laid out
Ancestors - Base Layout Item (PRIM_DLBX) Object (PRIM_OBJT)
A flow layout item defines the behavior of the managed control as part of a flow layout. The IDE will manage layout definition through the use of the designer. This code is provided for reference purposes.
Simple form using a flow layout to control the relative positions of controls.
Function Options(*DIRECT) Begin_Com Role(*EXTENDS #PRIM_FORM) Clientwidth(454) Clientheight(140) Componentversion(2) Top(227) Left(199) Layoutmanager(#FlowLayout1) Define_Com Class(#PRIM_FWLM) Name(#FlowLayout1) Direction(TopToBottom) Define_Com Class(#PRIM_FWLI) Name(#FlowLayoutItem1) Manage(#Button1) Parent(#FlowLayout1) Define_Com Class(#PRIM_FWLI) Name(#FlowLayoutItem2) Manage(#Button2) Parent(#FlowLayout1) Define_Com Class(#PRIM_FWLI) Name(#FlowLayoutItem3) Manage(#Button3) Parent(#FlowLayout1) Define_Com Class(#PRIM_FWLI) Name(#FlowLayoutItem4) Manage(#Button4) Parent(#FlowLayout1) Define_Com Class(#PRIM_FWLI) Name(#FlowLayoutItem5) Manage(#Button5) Parent(#FlowLayout1) Define_Com Class(#PRIM_FWLI) Name(#FlowLayoutItem6) Manage(#Button6) Parent(#FlowLayout1) Define_Com Class(#PRIM_FWLI) Name(#FlowLayoutItem7) Manage(#Button7) Parent(#FlowLayout1) Define_Com Class(#PRIM_FWLI) Name(#FlowLayoutItem8) Manage(#Button8) Parent(#FlowLayout1) Define_Com Class(#PRIM_FWLI) Name(#FlowLayoutItem9) Manage(#Button9) Parent(#FlowLayout1) Define_Com Class(#PRIM_FWLI) Name(#FlowLayoutItem10) Manage(#Button10) Parent(#FlowLayout1) Define_Com Class(#PRIM_PHBN) Name(#Button1) Caption('Button1') Displayposition(1) Left(0) Parent(#COM_OWNER) Tabposition(1) Top(0) Define_Com Class(#PRIM_PHBN) Name(#Button2) Caption('Button2') Displayposition(2) Left(0) Parent(#COM_OWNER) Tabposition(2) Top(35) Define_Com Class(#PRIM_PHBN) Name(#Button3) Caption('Button3') Displayposition(3) Left(0) Parent(#COM_OWNER) Tabposition(3) Top(70) Define_Com Class(#PRIM_PHBN) Name(#Button4) Caption('Button4') Displayposition(4) Left(0) Parent(#COM_OWNER) Tabposition(4) Top(105) Define_Com Class(#PRIM_PHBN) Name(#Button5) Caption('Button5') Displayposition(5) Left(90) Parent(#COM_OWNER) Tabposition(5) Top(0) Define_Com Class(#PRIM_PHBN) Name(#Button6) Caption('Button6') Displayposition(6) Left(90) Parent(#COM_OWNER) Tabposition(6) Top(35) Define_Com Class(#PRIM_PHBN) Name(#Button7) Caption('Button7') Displayposition(7) Left(90) Parent(#COM_OWNER) Tabposition(7) Top(70) Define_Com Class(#PRIM_PHBN) Name(#Button8) Caption('Button8') Displayposition(8) Left(90) Parent(#COM_OWNER) Tabposition(8) Top(105) Define_Com Class(#PRIM_PHBN) Name(#Button9) Caption('Button9') Displayposition(9) Left(180) Parent(#COM_OWNER) Tabposition(9) Top(0) Define_Com Class(#PRIM_PHBN) Name(#Button10) Caption('Button10') Displayposition(10) Left(180) Parent(#COM_OWNER) Tabposition(10) Top(35) End_Com
Name | Description |
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ComponentClassName | ComponentClassName is the name of the component's class. Inherited from Object (PRIM_OBJT) |
ComponentMembers | ComponentMembers provides access to all the member components of this component Inherited from Object (PRIM_OBJT) |
ComponentPatternName | ComponentPatternName is used to qualify the class of the component. Inherited from Object (PRIM_OBJT) |
ComponentTag | Generic space allowing a value to be stored for the instance Inherited from Object (PRIM_OBJT) |
ComponentType | ComponentType gives you access to the type information about the component Inherited from Object (PRIM_OBJT) |
ComponentTypeName | ComponentTypeName is the fully qualified name of the component's class. Inherited from Object (PRIM_OBJT) |
Manage | Defines the visual component to be managed |
Name | Name identifies the component Inherited from Object (PRIM_OBJT) |
Owner | Owner owns this component Inherited from Object (PRIM_OBJT) |
Parent | Reference to the layout manager of which this item is a part |
Sizing | Determines how a control is sized |
Name | Description |
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CreateInstance | CreateInstance is signalled when an instance of a component is created Inherited from Flow Layout Item (PRIM_FWLI) |
DestroyInstance | DestroyInstance is signalled when an instance of a component is about to be destroyed Inherited from Flow Layout Item (PRIM_FWLI) |
Febuary 18 V14SP2