SpinEdit that is repeated for each entry in the list
Ancestors - Spin Edit (PRIM_MD.SpinEdit) Field (PRIM_MD.Input) Control (PRIM_MD.Control) Control (PRIM_CTRL) Object (PRIM_OBJT)
Prim_MD.ListSpinEdit is a Edit Field in a List that is visualized as a Edit Field. Each Edit field type has a corresponding CurrentItem class that provides access to the individual entries accessible via the CurrentItem property. A list Edit control is created whenever a Edit Field is dragged and dropped from the controls view on a list.
In this examaple when the value of an SpinEdit field is changed the Spin Edit current item caption is set to display the current value
Begin_Com Role(*EXTENDS #PRIM_WEB) Height(569) Width(633) Theme(#SYS_THEME) Layoutmanager(#LayoutPage) Define_Com Class(#PRIM_TBLO) Name(#LayoutPage) Define_Com Class(#PRIM_TBLO.Row) Name(#LayoutPageRow) Displayposition(1) Parent(#LayoutPage) Define_Com Class(#PRIM_TBLO.Column) Name(#LayoutPageColumn) Displayposition(1) Parent(#LayoutPage) Define_Com Class(#PRIM_TBLO.Item) Name(#LayoutPageItem) Column(#LayoutPageColumn) Manage(#List) Parent(#LayoutPage) Row(#LayoutPageRow) sizing(FitBoth) Define_Com Class(#PRIM_TBLO) Name(#LayoutList) Define_Com Class(#PRIM_TBLO.Row) Name(#LayoutListRow) Parent(#LayoutList) Displayposition(1) Define_Com Class(#PRIM_TBLO.Column) Name(#LayoutListColumn) Parent(#LayoutList) Displayposition(1) Define_Com Class(#PRIM_TBLO.Item) Name(#LayoutListItem) Column(#LayoutListColumn) Manage(#ListSpinEdit) Parent(#LayoutList) Row(#LayoutListRow) Marginbottom(6) Marginleft(6) Marginright(6) Margintop(6) Define_Com Class(#prim_md.List) Name(#List) Parent(#COM_OWNER) Displayposition(1) Tabposition(1) Left(0) Top(0) Height(569) Width(633) Layoutmanager(#LayoutList) Rowheight(79) Define_Com Class(#Prim_md.ListSpinEdit) Name(#ListSpinEdit) Parent(#List) Displayposition(1) Tabposition(1) Height(67) Width(621) Source(#xDemoNumber) Helperposition(None) Left(6) Top(6) Placeholdercolor(ThemeA400) Evtroutine Handling(#Com_owner.CreateInstance) Begin_Loop Using(#xDemoNumber) To(10) Add_Entry To_List(#List) #ListSpinEdit.CurrentItem.Caption := ('Spin Edit = &1').Substitute( #xDemoNumber.AsString ) End_Loop Endroutine Evtroutine Handling(#ListSpinEdit.changed) #ListSpinEdit.CurrentItem.Caption := ('Spin Edit = &1').Substitute( #xDemoNumber.AsString ) Endroutine End_Com
Name | Description |
---|---|
Appearance | Format of the control Inherited from Field (PRIM_MD.Input) |
BusyUpdates | BusyUpdates specifies how the control updates itself Inherited from Control (PRIM_CTRL) |
BusyUpdatesOfParent | BusyUpdatesOfParent specifies whether the parent controls updates Inherited from Control (PRIM_CTRL) |
CanFocus | CanFocus returns a value indicating whether the control can receive keyboard focus Inherited from Control (PRIM_CTRL) |
Caption | Caption property Inherited from Field (PRIM_MD.Input) |
CaptionColor | Color of caption Inherited from Field (PRIM_MD.Input) |
CaptionPosition | Sets the position of Caption Inherited from Field (PRIM_MD.Input) |
ComponentClassName | ComponentClassName is the name of the component's class. Inherited from Object (PRIM_OBJT) |
ComponentMembers | ComponentMembers provides access to all the member components of this component Inherited from Object (PRIM_OBJT) |
ComponentPatternName | ComponentPatternName is used to qualify the class of the component. Inherited from Object (PRIM_OBJT) |
ComponentTag | Generic space allowing a value to be stored for the instance Inherited from Object (PRIM_OBJT) |
ComponentType | ComponentType gives you access to the type information about the component Inherited from Object (PRIM_OBJT) |
ComponentTypeName | ComponentTypeName is the fully qualified name of the component's class. Inherited from Object (PRIM_OBJT) |
CurrentItem | The last item in the list touched either in the UI or via a list related command |
Cursor | Cursor sets the cursor image Inherited from Control (PRIM_CTRL) |
DisplayPosition | DisplayPosition determines the order in which components are shown Inherited from Control (PRIM_CTRL) |
DragStyle | DragStyle determines how a component can be dragged Inherited from Control (PRIM_CTRL) |
Enabled | Enable activates/deactivates the component Inherited from Control (PRIM_CTRL) |
FixedPosition | Fix the control position so that it does not move if the parent is scrolled Inherited from Control (PRIM_CTRL) |
Focus | Focus tells whether the component has focus Inherited from Control (PRIM_CTRL) |
FocusedStyle | Reference to a style to be applied when the control is focus Inherited from Control (PRIM_CTRL) |
FocusedStyles | Collection of styles to be applied when the control is focus Inherited from Control (PRIM_CTRL) |
FocusItem | Reference to the spin edit in the focus entry of the list |
Handle | Returns the Windows handle in desktop applications Inherited from Control (PRIM_CTRL) |
HasError | Is the field flagged as being in error Inherited from Field (PRIM_MD.Input) |
HasSelection | True if some of the editable text is selected Inherited from Spin Edit (PRIM_MD.SpinEdit) |
Height | The height of the control in pixels Inherited from Control (PRIM_CTRL) |
HelperColor | Color of helper text Inherited from Field (PRIM_MD.Input) |
HelperPosition | Position where the helper text will be displayed Inherited from Field (PRIM_MD.Input) |
HelperText | Text to show in the Helper area of the field Inherited from Field (PRIM_MD.Input) |
Hint | Caption displayed when the mouse hovers over the control Inherited from Control (PRIM_CTRL) |
HintPopup | HintPopup allows a PopupPanel instance to be used instead of the default hint text box Inherited from Control (PRIM_CTRL) |
HintShow | Enabled or disable the appearance of hints Inherited from Control (PRIM_CTRL) |
HintShowOfParent | Delegate hints appearance to the parent control Inherited from Control (PRIM_CTRL) |
HintTitle | HintTitle defines the text shown at the top of the hint window in emphasized text Inherited from Control (PRIM_CTRL) |
Icon | Image displayed within the button Inherited from Field (PRIM_MD.Input) |
IconColor | Color to be applied to the icon Inherited from Field (PRIM_MD.Input) |
IconFileName | FileName is the name of image file Inherited from Field (PRIM_MD.Input) |
IconHeight | Height of the icon in pixels Inherited from Field (PRIM_MD.Input) |
IconImage | Material design image to show on the control Inherited from Field (PRIM_MD.Input) |
IconImageSizing | Specifies the sizing behaviour of the IconImage Inherited from Field (PRIM_MD.Input) |
IconOpacity | Percentage opacity of the icon Inherited from Field (PRIM_MD.Input) |
Increment | Increment specifies how the spin buttons adjust the value Inherited from Spin Edit (PRIM_MD.SpinEdit) |
IsAnimating | IsAnimating indicates that a control is currently being animated Inherited from Control (PRIM_CTRL) |
IsRealized | True if the control is currently realized Inherited from Control (PRIM_CTRL) |
Left | Position of the control relative to the left boundary of its parent Inherited from Control (PRIM_CTRL) |
Modified | Modified indicates that the contents of the component have changed Inherited from Control (PRIM_CTRL) |
MouseOver | MouseOver determines whether the mouse is directly over a control Inherited from Control (PRIM_CTRL) |
MouseOverStyle | MouseOverStyle defines the style to be applied to a control when the mouse is over it Inherited from Control (PRIM_CTRL) |
MouseOverStyles | MouseOverStyles is a collection of styles to be applied to a control when the mouse is over it Inherited from Control (PRIM_CTRL) |
Name | Name identifies the component Inherited from Object (PRIM_OBJT) |
Opacity | Opacity denotes the appearance of a control in terms of its interaction with its background Inherited from Control (PRIM_CTRL) |
Owner | Owner owns this component Inherited from Object (PRIM_OBJT) |
Parent | Reference to the prim_md.list containing the control |
Placeholder | Text to be shown when the edit has no value Inherited from Field (PRIM_MD.Input) |
PlaceholderColor | Color of the placeholder text Inherited from Field (PRIM_MD.Input) |
Popup | Popup allows a PopupPanel instance to be used instead of the typical right click popup menu Inherited from Control (PRIM_CTRL) |
PopupMenu | Reference to a PopupMenu to be shown on a right click Inherited from Control (PRIM_CTRL) |
PromptIcon | Image displayed within the input Inherited from Spin Edit (PRIM_MD.SpinEdit) |
PromptIconColor | Color to be applied to the icon Inherited from Spin Edit (PRIM_MD.SpinEdit) |
PromptIconFileName | FileName is the name of image file Inherited from Spin Edit (PRIM_MD.SpinEdit) |
PromptIconHeight | Height of the icon in pixels Inherited from Spin Edit (PRIM_MD.SpinEdit) |
PromptIconHint | Hint to be displayed for prompt icon Inherited from Spin Edit (PRIM_MD.SpinEdit) |
PromptIconImage | Image to show on the control Inherited from Spin Edit (PRIM_MD.SpinEdit) |
PromptIconImageSizing | Specifies the sizing behaviour of the PromptIconImage Inherited from Spin Edit (PRIM_MD.SpinEdit) |
PromptIconOpacity | Percentage opacity of the icon Inherited from Spin Edit (PRIM_MD.SpinEdit) |
PromptOnly | Only allow input via the up and down arrows Inherited from Spin Edit (PRIM_MD.SpinEdit) |
ReadOnly | ReadOnly controls whether a component can be used for input Inherited from Spin Edit (PRIM_MD.SpinEdit) |
Rotation | Rotation allows a control to rotate a number of degrees about a given origin Inherited from Control (PRIM_CTRL) |
RotationOriginLeft | RotationOriginLeft defines the left coordinate of an imaginary point around which a control will rotate Inherited from Control (PRIM_CTRL) |
RotationOriginTop | RotationOriginTop defines the top coordinate of an imaginary point around which a control will rotate Inherited from Control (PRIM_CTRL) |
ScaleHeight | ScaleHeight is the percentage of the height to use in the visual appearance of a control Inherited from Control (PRIM_CTRL) |
ScaleOriginLeft | ScaleOriginLeft defines the left coordinate of an imaginary point from which a control will scale Inherited from Control (PRIM_CTRL) |
ScaleOriginTop | ScaleOriginTop defines the top coordinate of an imaginary point from which a control will scale Inherited from Control (PRIM_CTRL) |
ScaleWidth | ScaleWidth is the percentage of the width to use in the visual appearance of a control Inherited from Control (PRIM_CTRL) |
ScreenLeft | ScreenLeft sets the distance from the left of the screen Inherited from Control (PRIM_CTRL) |
ScreenTop | ScreenTop sets the distance from the top of the screen Inherited from Control (PRIM_CTRL) |
ScrollLeft | Left position of a horizontally scrolled child control relative to its parent control Inherited from Control (PRIM_CTRL) |
ScrollTop | Top position of a vertically scrolled child control relative to its parent control Inherited from Control (PRIM_CTRL) |
SelectionEnd | Position in the value that selection ends Inherited from Spin Edit (PRIM_MD.SpinEdit) |
SelectionStart | Position in the value that selection starts Inherited from Spin Edit (PRIM_MD.SpinEdit) |
SkewLeft | SkewLeft defines the angle at which to skew the control horizontally Inherited from Control (PRIM_CTRL) |
SkewOriginLeft | SkewOriginLeft defines the left coordinate of an imaginary point from which a control will skew Inherited from Control (PRIM_CTRL) |
SkewOriginTop | SkewOriginTop defines the top coordinate of an imaginary point from which a control will skew Inherited from Control (PRIM_CTRL) |
SkewTop | SkewTop defines the angle at which to skew the control vertically Inherited from Control (PRIM_CTRL) |
Source | Name of the repository field used to define and store the data for this control |
Style | Style defines the style to be applied to a control Inherited from Control (PRIM_CTRL) |
Styles | Collection of styles to be applied to the control Inherited from Control (PRIM_CTRL) |
TabPosition | TabPosition sets the order of focus when the Tab key is used Inherited from Control (PRIM_CTRL) |
TabStop | Set to false to stop focus being given to the control via the Tab key Inherited from Control (PRIM_CTRL) |
ThemeBackground | Background theme to be used Inherited from Control (PRIM_MD.Control) |
ThemeDrawStyle | Name of the Theme DrawStyle to be applied to the control Inherited from Control (PRIM_CTRL) |
Top | Position of the control relative to the top boundary of its parent Inherited from Control (PRIM_CTRL) |
TouchMove | Determines how the control will respond to touch move processing Inherited from Control (PRIM_CTRL) |
TouchRotate | Determines how the control will respond to touch rotation Inherited from Control (PRIM_CTRL) |
TouchScale | Determines how the control will respond to touch scaling Inherited from Control (PRIM_CTRL) |
TouchSize | Determines whether a control can be resized Inherited from Control (PRIM_CTRL) |
Value | Value of the spin edit Inherited from Spin Edit (PRIM_MD.SpinEdit) |
Visible | Show or hide the control Inherited from Control (PRIM_CTRL) |
VisualStyle | VisualStyle sets the appearance Inherited from Control (PRIM_CTRL) |
VisualStyleOfParent | Adopt the Visual style from the parent control Inherited from Control (PRIM_CTRL) |
Width | Width of the component in pixels Inherited from Control (PRIM_CTRL) |
Name | Description |
---|---|
AnimationEnded | Fired when an animation is ended Inherited from Control (PRIM_CTRL)
Cancelled |
Changed | Fired when the value is changed Inherited from Control (PRIM_CTRL) |
CreateInstance | CreateInstance is signalled when an instance of a component is created Inherited from Control (PRIM_CTRL) |
DestroyInstance | DestroyInstance is signalled when an instance of a component is about to be destroyed Inherited from Control (PRIM_CTRL) |
DragDrop | Fired on mouse up to signify the end of a drag process Inherited from Control (PRIM_CTRL)
PosX, PosY, Source, Payload, AggregatedSource, Origin, Handled, DragResult |
DragOver | Fired during the drag and drop process when the cursor moves over the control Inherited from Control (PRIM_CTRL)
PosX, PosY, Source, Payload, DragState, AcceptDrop, DragCursor, ShowDropHilight, AggregatedSource, Origin, Handled |
EndDrag | Fired when the drag and drop process has completed Inherited from Control (PRIM_CTRL)
Source, Payload, DragResult, AggregatedSource, Origin, Handled |
Enter | Fired when the Enter key is pressed Inherited from Control (PRIM_CTRL)
KeyCode, Char, IsAltDown, IsControlDown, IsShiftDown, Handled |
GotFocus | Fired when the control receives the focus Inherited from Control (PRIM_CTRL) |
IconClick | Fired when the icon is clicked Inherited from Control (PRIM_CTRL)
Origin, Handled |
Initialize | Fired after a component has been realized for the first time Inherited from Control (PRIM_CTRL) |
KeyPress | Fired when a key is pressed on the keyboard Inherited from Control (PRIM_CTRL)
KeyCode, Char, IsAltDown, IsControlDown, IsShiftDown, Handled |
LostFocus | Fired when the control loses focus Inherited from Control (PRIM_CTRL) |
MouseEnter | The mouse has entered the bounds of the control Inherited from Control (PRIM_CTRL) |
MouseHover | The mouse has hovered over the control Inherited from Control (PRIM_CTRL)
Origin, Handled |
MouseLeave | The mouse has left the bounds of the control Inherited from Control (PRIM_CTRL) |
Prompting | Fired when prompt icon is pressed Inherited from Control (PRIM_CTRL)
Origin, Handled |
StartDrag | Fired when the user starts a drag and drop process Inherited from Control (PRIM_CTRL)
Source, Payload, Continue, DragList, AggregatedSource, Origin, Handled |
TouchChange | Fired repeatedly between the TouchStart and TouchEnd boundaries to provide details of the touch events Inherited from Control (PRIM_CTRL)
MoveLeft, MoveTop, ScaleWidth, ScaleHeight, Rotation, Continue |
TouchEnd | Fired when the user stops touching the screen Inherited from Control (PRIM_CTRL) |
TouchStart | Fired when the user first makes physical contact with the screen Inherited from Control (PRIM_CTRL)
Origin, TouchMove, TouchRotate, TouchScale, TouchSize |
Name | Description |
---|---|
ClearError | Clear the error Inherited from Field (PRIM_MD.Input) |
FadeIn | Animate from invisible to visible Inherited from Control (PRIM_CTRL)
Duration, Delay |
FadeOut | Animate from visible to invisible Inherited from Control (PRIM_CTRL)
Duration, Delay, Visible |
MoveFrom | Move a control from the specified position to the current position Inherited from Control (PRIM_CTRL)
Left, Top, Duration, Delay |
MoveTo | Animate a move from the specified number of pixels Inherited from Control (PRIM_CTRL)
Left, Top, Duration, Delay |
Realize | Creates the visual portion of dynamically created controls Inherited from Control (PRIM_CTRL) |
Scale | Animate a change of scale Inherited from Control (PRIM_CTRL)
ScaleWidth, ScaleHeight, Duration, Delay |
SelectText | Set selection within the value Inherited from Spin Edit (PRIM_MD.SpinEdit)
StartPosition, Length |
SetFocus | Sets the control to be the focus control Inherited from Control (PRIM_CTRL) |
ShowError | Set the field in error Inherited from Field (PRIM_MD.Input)
ErrorText |
ShowMessages | LANSA Internal Use Inherited from Control (PRIM_CTRL) |
SizeTo | Inherited from Control (PRIM_CTRL)
Width, Height, Duration, Delay |
Unrealize | Destroys the visual portion of dynamically created controls Inherited from Control (PRIM_CTRL) |
UpdateDisplay | UpdateDisplay updates the display immediately Inherited from Control (PRIM_CTRL) |
Validate | Uses simple repository field and table rules to validate field Inherited from Spin Edit (PRIM_MD.SpinEdit)
Valid, Operation, Table |
EPC1420030 V14sp2 November 2018