Property Sheet (PRIM_PROP)

Displays properties of an object

Ancestors - Control (PRIM_CTRL) Object (PRIM_OBJT)

Details

Property sheets are used for display and editing of object properties.
 
The Visual LANSA IDE Details view uses a property sheet to support the editing of component definitions.
 
A Property Sheet typically has two columns, one for the description of the property, and one for the value, which can be either a simple value or a list of values defined using a PickList
 
As all the items in the Property Sheet are unlikely to be the same type of data, it is necessary to specify a DataClass to be used as an edit.
 
The value entered via the dataclass instance will be mapped in to the column Source field.

Example

The example below shows a simple property sheet using string, number and boolean data.
 
When an item gets focus, the value is put in the form caption.
Function Options(*DIRECT)
Begin_Com Role(*EXTENDS #PRIM_FORM) Clientwidth(660) Clientheight(435) Componentversion(2) Top(215) Left(237)
   Define_Com Class(#PRIM_PROP) Name(#PropertySheet1) Busyupdatesofparent(True) Columnbuttons(False) Componentversion(1) Displayposition(1) Dragstyle(Aggregated) Left(16) Parent(#COM_OWNER) Tabposition(1) Top(8) Height(393) Width(408) Rowheight(22)
   Define_Com Class(#PRIM_PRCL) Name(#PRCL1) Displayposition(1) Parent(#PropertySheet1) Source(#xDemoCaption) Width(34)
   Define_Com Class(#PRIM_PRCL) Name(#PRCL2) Displayposition(2) Parent(#PropertySheet1) Source(#xDemoValue)
 
   Define_Com Class(#xDemoValue) Name(#String)
   Define_Com Class(#xDemoNumber) Name(#Number)
   Define_Com Class(#xDemoBoolean) Name(#TrueFalse)
 
   Evtroutine Handling(#Com_owner.CreateInstance)
 
      #Com_owner.AddEntry( "Property 1" "String 1" #String )
      #Com_owner.AddEntry( "Property 2" "" #String )
      #Com_owner.AddEntry( "Property 3" "True" #TrueFalse )
      #Com_owner.AddEntry( "Property 4" "3" #Number )
      #Com_owner.AddEntry( "Property 5" "False" #TrueFalse )
      #Com_owner.AddEntry( "Property 6" "6" #Number )
 
   Endroutine
 
   Mthroutine Name(AddEntry)
      Define_Map For(*input) Class(#xDemoCaption) Name(#Caption)
      Define_Map For(*input) Class(#xDemoValue) Name(#Value)
      Define_Map For(*input) Class(#Prim_DC) Name(#DataClass) Pass(*by_reference)
 
      #xDemoCaption := #Caption
      #xDemoValue := #Value
 
      Add_Entry To_List(#PropertySheet1)
 
      #PropertySheet1.CurrentItem.DataClass <= #DataClass
 
   Endroutine
 
End_Com

Properties

NameDescription
BusyUpdatesBusyUpdates specifies how the control updates itself Inherited from Control (PRIM_CTRL)
BusyUpdatesOfParentBusyUpdatesOfParent specifies whether the parent controls updates Inherited from Control (PRIM_CTRL)
CanFocusCanFocus returns a value indicating whether the control can receive keyboard focus Inherited from Control (PRIM_CTRL)
ColumnButtonHeightSpecifies the height of the buttons shown at the top of the list
ColumnButtonsShow the column headers
ColumnResizeSpecifies whether the column can be manually resized
ColumnsColumns gives you access to the properties of the columns
ComponentClassNameComponentClassName is the name of the component's class. Inherited from Object (PRIM_OBJT)
ComponentMembersComponentMembers provides access to all the member components of this component Inherited from Object (PRIM_OBJT)
ComponentPatternNameComponentPatternName is used to qualify the class of the component. Inherited from Object (PRIM_OBJT)
ComponentTagGeneric space allowing a value to be stored for the instance Inherited from Object (PRIM_OBJT)
ComponentTypeComponentType gives you access to the type information about the component Inherited from Object (PRIM_OBJT)
ComponentTypeNameComponentTypeName is the fully qualified name of the component's class. Inherited from Object (PRIM_OBJT)
ComponentVersionVariant of the control being used
CurrentItemThe last item in the list touched either in the UI or via a list related command
CursorCursor sets the cursor image Inherited from Control (PRIM_CTRL)
DisplayPositionDisplayPosition determines the order in which components are shown Inherited from Control (PRIM_CTRL)
DragStyleDragStyle determines how a component can be dragged Inherited from Control (PRIM_CTRL)
EnabledEnable activates/deactivates the component Inherited from Control (PRIM_CTRL)
EntriesThe number of entries in the underlying data list
FixedPositionFix the control position so that it does not move if the parent is scrolled Inherited from Control (PRIM_CTRL)
FocusFocus tells whether the component has focus Inherited from Control (PRIM_CTRL)
FocusedStyleReference to a style to be applied when the control is focus Inherited from Control (PRIM_CTRL)
FocusedStylesCollection of styles to be applied when the control is focus Inherited from Control (PRIM_CTRL)
FocusItemReference to the focus item in the list
HandleReturns the Windows handle in desktop applications Inherited from Control (PRIM_CTRL)
HeightThe height of the control in pixels Inherited from Control (PRIM_CTRL)
HintCaption displayed when the mouse hovers over the control Inherited from Control (PRIM_CTRL)
HintPopupHintPopup allows a PopupPanel instance to be used instead of the default hint text box Inherited from Control (PRIM_CTRL)
HintShowEnabled or disable the appearance of hints Inherited from Control (PRIM_CTRL)
HintShowOfParentDelegate hints appearance to the parent control Inherited from Control (PRIM_CTRL)
HintTitleHintTitle defines the text shown at the top of the hint window in emphasized text Inherited from Control (PRIM_CTRL)
IsAnimatingIsAnimating indicates that a control is currently being animated Inherited from Control (PRIM_CTRL)
IsRealizedTrue if the control is currently realized Inherited from Control (PRIM_CTRL)
ItemsCollection of items in the component
LeftPosition of the control relative to the left boundary of its parent Inherited from Control (PRIM_CTRL)
ModifiedModified indicates that the contents of the component have changed Inherited from Control (PRIM_CTRL)
ModifiedRulesControls when the Modified property is set to True
MouseOverMouseOver determines whether the mouse is directly over a control Inherited from Control (PRIM_CTRL)
MouseOverStyleMouseOverStyle defines the style to be applied to a control when the mouse is over it Inherited from Control (PRIM_CTRL)
MouseOverStylesMouseOverStyles is a collection of styles to be applied to a control when the mouse is over it Inherited from Control (PRIM_CTRL)
NameName identifies the component Inherited from Object (PRIM_OBJT)
OpacityOpacity denotes the appearance of a control in terms of its interaction with its background Inherited from Control (PRIM_CTRL)
OwnerOwner owns this component Inherited from Object (PRIM_OBJT)
ParentReference to the control in which this control is visually positioned Inherited from Control (PRIM_CTRL)
PopupPopup allows a PopupPanel instance to be used instead of the typical right click popup menu Inherited from Control (PRIM_CTRL)
PopupMenuReference to a PopupMenu to be shown on a right click Inherited from Control (PRIM_CTRL)
RotationRotation allows a control to rotate a number of degrees about a given origin Inherited from Control (PRIM_CTRL)
RotationOriginLeftRotationOriginLeft defines the left coordinate of an imaginary point around which a control will rotate Inherited from Control (PRIM_CTRL)
RotationOriginTopRotationOriginTop defines the top coordinate of an imaginary point around which a control will rotate Inherited from Control (PRIM_CTRL)
RowHeightRowHeight sets the height of the row
RowResizeRowResize controls resizing of grid rows
ScaleHeightScaleHeight is the percentage of the height to use in the visual appearance of a control Inherited from Control (PRIM_CTRL)
ScaleOriginLeftScaleOriginLeft defines the left coordinate of an imaginary point from which a control will scale Inherited from Control (PRIM_CTRL)
ScaleOriginTopScaleOriginTop defines the top coordinate of an imaginary point from which a control will scale Inherited from Control (PRIM_CTRL)
ScaleWidthScaleWidth is the percentage of the width to use in the visual appearance of a control Inherited from Control (PRIM_CTRL)
ScreenLeftScreenLeft sets the distance from the left of the screen Inherited from Control (PRIM_CTRL)
ScreenTopScreenTop sets the distance from the top of the screen Inherited from Control (PRIM_CTRL)
ScrollLeftLeft position of a horizontally scrolled child control relative to its parent control Inherited from Control (PRIM_CTRL)
ScrollTopTop position of a vertically scrolled child control relative to its parent control Inherited from Control (PRIM_CTRL)
ShowItemHintEnable hints for the item
ShowLinesShowLines controls whether grid lines are visible
SkewLeftSkewLeft defines the angle at which to skew the control horizontally Inherited from Control (PRIM_CTRL)
SkewOriginLeftSkewOriginLeft defines the left coordinate of an imaginary point from which a control will skew Inherited from Control (PRIM_CTRL)
SkewOriginTopSkewOriginTop defines the top coordinate of an imaginary point from which a control will skew Inherited from Control (PRIM_CTRL)
SkewTopSkewTop defines the angle at which to skew the control vertically Inherited from Control (PRIM_CTRL)
StyleStyle defines the style to be applied to a control Inherited from Control (PRIM_CTRL)
StylesCollection of styles to be applied to the control Inherited from Control (PRIM_CTRL)
TabPositionTabPosition sets the order of focus when the Tab key is used Inherited from Control (PRIM_CTRL)
TabStopSet to false to stop focus being given to the control via the Tab key Inherited from Control (PRIM_CTRL)
ThemeDrawStyleName of the Theme DrawStyle to be applied to the control Inherited from Control (PRIM_CTRL)
TopPosition of the control relative to the top boundary of its parent Inherited from Control (PRIM_CTRL)
TouchMoveDetermines how the control will respond to touch move processing Inherited from Control (PRIM_CTRL)
TouchRotateDetermines how the control will respond to touch rotation Inherited from Control (PRIM_CTRL)
TouchScaleDetermines how the control will respond to touch scaling Inherited from Control (PRIM_CTRL)
TouchSizeDetermines whether a control can be resized Inherited from Control (PRIM_CTRL)
VisibleShow or hide the control Inherited from Control (PRIM_CTRL)
VisualStyleVisualStyle sets the appearance Inherited from Control (PRIM_CTRL)
VisualStyleOfParentAdopt the Visual style from the parent control Inherited from Control (PRIM_CTRL)
WidthWidth of the component in pixels Inherited from Control (PRIM_CTRL)

Events

NameDescription
AnimationEndedFired when an animation is ended Inherited from Control (PRIM_CTRL)
Cancelled
CreateInstanceCreateInstance is signalled when an instance of a component is created Inherited from Control (PRIM_CTRL)
DestroyInstanceDestroyInstance is signalled when an instance of a component is about to be destroyed Inherited from Control (PRIM_CTRL)
DragDropFired on mouse up to signify the end of a drag process Inherited from Control (PRIM_CTRL)
PosX, PosY, Source, Payload, AggregatedSource, Origin, Handled, DragResult
DragOverFired during the drag and drop process when the cursor moves over the control Inherited from Control (PRIM_CTRL)
PosX, PosY, Source, Payload, DragState, AcceptDrop, DragCursor, ShowDropHilight, AggregatedSource, Origin, Handled
EndDragFired when the drag and drop process has completed Inherited from Control (PRIM_CTRL)
Source, Payload, DragResult, AggregatedSource, Origin, Handled
GotFocusFired when the control receives the focus
InitializeFired after a component has been realized for the first time Inherited from Control (PRIM_CTRL)
ItemChangedItemChanged happens when an item is changed
ItemGotFocusFired when an item receives the focus
ItemHintTextFired when the hint is about to be shown
Caption
ItemLostFocusFired when the item loses focus
LostFocusLostFocus happens when a component is no longer active
MouseEnterThe mouse has entered the bounds of the control Inherited from Control (PRIM_CTRL)
MouseHoverThe mouse has hovered over the control Inherited from Control (PRIM_CTRL)
Origin, Handled
MouseLeaveThe mouse has left the bounds of the control Inherited from Control (PRIM_CTRL)
StartDragFired when the user starts a drag and drop process Inherited from Control (PRIM_CTRL)
Source, Payload, Continue, DragList, AggregatedSource, Origin, Handled
TouchChangeFired repeatedly between the TouchStart and TouchEnd boundaries to provide details of the touch events Inherited from Control (PRIM_CTRL)
MoveLeft, MoveTop, ScaleWidth, ScaleHeight, Rotation, Continue
TouchEndFired when the user stops touching the screen Inherited from Control (PRIM_CTRL)
TouchStartFired when the user first makes physical contact with the screen Inherited from Control (PRIM_CTRL)
Origin, TouchMove, TouchRotate, TouchScale, TouchSize

Methods

NameDescription
FadeInAnimate from invisible to visible Inherited from Control (PRIM_CTRL)
Duration, Delay
FadeOutAnimate from visible to invisible Inherited from Control (PRIM_CTRL)
Duration, Delay, Visible
MoveFromMove a control from the specified position to the current position Inherited from Control (PRIM_CTRL)
Left, Top, Duration, Delay
MoveToAnimate a move from the specified number of pixels Inherited from Control (PRIM_CTRL)
Left, Top, Duration, Delay
RealizeCreates the visual portion of dynamically created controls Inherited from Control (PRIM_CTRL)
ScaleAnimate a change of scale Inherited from Control (PRIM_CTRL)
ScaleWidth, ScaleHeight, Duration, Delay
SetFocusSets the control to be the focus control Inherited from Control (PRIM_CTRL)
ShowMessagesLANSA Internal Use Inherited from Control (PRIM_CTRL)
UnrealizeDestroys the visual portion of dynamically created controls Inherited from Control (PRIM_CTRL)
UpdateDisplayUpdateDisplay updates the display immediately Inherited from Control (PRIM_CTRL)

See also

All Component Classes

Technical Reference

Febuary 18 V14SP2