Displays properties of an object
Ancestors - Control (PRIM_CTRL) Object (PRIM_OBJT)
Property sheets are used for display and editing of object properties. The Visual LANSA IDE Details view uses a property sheet to support the editing of component definitions. A Property Sheet typically has two columns, one for the description of the property, and one for the value, which can be either a simple value or a list of values defined using a PickList As all the items in the Property Sheet are unlikely to be the same type of data, it is necessary to specify a DataClass to be used as an edit. The value entered via the dataclass instance will be mapped in to the column Source field.
The example below shows a simple property sheet using string, number and boolean data. When an item gets focus, the value is put in the form caption.
Function Options(*DIRECT) Begin_Com Role(*EXTENDS #PRIM_FORM) Clientwidth(660) Clientheight(435) Componentversion(2) Top(215) Left(237) Define_Com Class(#PRIM_PROP) Name(#PropertySheet1) Busyupdatesofparent(True) Columnbuttons(False) Componentversion(1) Displayposition(1) Dragstyle(Aggregated) Left(16) Parent(#COM_OWNER) Tabposition(1) Top(8) Height(393) Width(408) Rowheight(22) Define_Com Class(#PRIM_PRCL) Name(#PRCL1) Displayposition(1) Parent(#PropertySheet1) Source(#xDemoCaption) Width(34) Define_Com Class(#PRIM_PRCL) Name(#PRCL2) Displayposition(2) Parent(#PropertySheet1) Source(#xDemoValue) Define_Com Class(#xDemoValue) Name(#String) Define_Com Class(#xDemoNumber) Name(#Number) Define_Com Class(#xDemoBoolean) Name(#TrueFalse) Evtroutine Handling(#Com_owner.CreateInstance) #Com_owner.AddEntry( "Property 1" "String 1" #String ) #Com_owner.AddEntry( "Property 2" "" #String ) #Com_owner.AddEntry( "Property 3" "True" #TrueFalse ) #Com_owner.AddEntry( "Property 4" "3" #Number ) #Com_owner.AddEntry( "Property 5" "False" #TrueFalse ) #Com_owner.AddEntry( "Property 6" "6" #Number ) Endroutine Mthroutine Name(AddEntry) Define_Map For(*input) Class(#xDemoCaption) Name(#Caption) Define_Map For(*input) Class(#xDemoValue) Name(#Value) Define_Map For(*input) Class(#Prim_DC) Name(#DataClass) Pass(*by_reference) #xDemoCaption := #Caption #xDemoValue := #Value Add_Entry To_List(#PropertySheet1) #PropertySheet1.CurrentItem.DataClass <= #DataClass Endroutine End_Com
Name | Description |
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BusyUpdates | BusyUpdates specifies how the control updates itself Inherited from Control (PRIM_CTRL) |
BusyUpdatesOfParent | BusyUpdatesOfParent specifies whether the parent controls updates Inherited from Control (PRIM_CTRL) |
CanFocus | CanFocus returns a value indicating whether the control can receive keyboard focus Inherited from Control (PRIM_CTRL) |
ColumnButtonHeight | Specifies the height of the buttons shown at the top of the list |
ColumnButtons | Show the column headers |
ColumnResize | Specifies whether the column can be manually resized |
Columns | Columns gives you access to the properties of the columns |
ComponentClassName | ComponentClassName is the name of the component's class. Inherited from Object (PRIM_OBJT) |
ComponentMembers | ComponentMembers provides access to all the member components of this component Inherited from Object (PRIM_OBJT) |
ComponentPatternName | ComponentPatternName is used to qualify the class of the component. Inherited from Object (PRIM_OBJT) |
ComponentTag | Generic space allowing a value to be stored for the instance Inherited from Object (PRIM_OBJT) |
ComponentType | ComponentType gives you access to the type information about the component Inherited from Object (PRIM_OBJT) |
ComponentTypeName | ComponentTypeName is the fully qualified name of the component's class. Inherited from Object (PRIM_OBJT) |
ComponentVersion | Variant of the control being used |
CurrentItem | The last item in the list touched either in the UI or via a list related command |
Cursor | Cursor sets the cursor image Inherited from Control (PRIM_CTRL) |
DisplayPosition | DisplayPosition determines the order in which components are shown Inherited from Control (PRIM_CTRL) |
DragStyle | DragStyle determines how a component can be dragged Inherited from Control (PRIM_CTRL) |
Enabled | Enable activates/deactivates the component Inherited from Control (PRIM_CTRL) |
Entries | The number of entries in the underlying data list |
FixedPosition | Fix the control position so that it does not move if the parent is scrolled Inherited from Control (PRIM_CTRL) |
Focus | Focus tells whether the component has focus Inherited from Control (PRIM_CTRL) |
FocusedStyle | Reference to a style to be applied when the control is focus Inherited from Control (PRIM_CTRL) |
FocusedStyles | Collection of styles to be applied when the control is focus Inherited from Control (PRIM_CTRL) |
FocusItem | Reference to the focus item in the list |
Handle | Returns the Windows handle in desktop applications Inherited from Control (PRIM_CTRL) |
Height | The height of the control in pixels Inherited from Control (PRIM_CTRL) |
Hint | Caption displayed when the mouse hovers over the control Inherited from Control (PRIM_CTRL) |
HintPopup | HintPopup allows a PopupPanel instance to be used instead of the default hint text box Inherited from Control (PRIM_CTRL) |
HintShow | Enabled or disable the appearance of hints Inherited from Control (PRIM_CTRL) |
HintShowOfParent | Delegate hints appearance to the parent control Inherited from Control (PRIM_CTRL) |
HintTitle | HintTitle defines the text shown at the top of the hint window in emphasized text Inherited from Control (PRIM_CTRL) |
IsAnimating | IsAnimating indicates that a control is currently being animated Inherited from Control (PRIM_CTRL) |
IsRealized | True if the control is currently realized Inherited from Control (PRIM_CTRL) |
Items | Collection of items in the component |
Left | Position of the control relative to the left boundary of its parent Inherited from Control (PRIM_CTRL) |
Modified | Modified indicates that the contents of the component have changed Inherited from Control (PRIM_CTRL) |
ModifiedRules | Controls when the Modified property is set to True |
MouseOver | MouseOver determines whether the mouse is directly over a control Inherited from Control (PRIM_CTRL) |
MouseOverStyle | MouseOverStyle defines the style to be applied to a control when the mouse is over it Inherited from Control (PRIM_CTRL) |
MouseOverStyles | MouseOverStyles is a collection of styles to be applied to a control when the mouse is over it Inherited from Control (PRIM_CTRL) |
Name | Name identifies the component Inherited from Object (PRIM_OBJT) |
Opacity | Opacity denotes the appearance of a control in terms of its interaction with its background Inherited from Control (PRIM_CTRL) |
Owner | Owner owns this component Inherited from Object (PRIM_OBJT) |
Parent | Reference to the control in which this control is visually positioned Inherited from Control (PRIM_CTRL) |
Popup | Popup allows a PopupPanel instance to be used instead of the typical right click popup menu Inherited from Control (PRIM_CTRL) |
PopupMenu | Reference to a PopupMenu to be shown on a right click Inherited from Control (PRIM_CTRL) |
Rotation | Rotation allows a control to rotate a number of degrees about a given origin Inherited from Control (PRIM_CTRL) |
RotationOriginLeft | RotationOriginLeft defines the left coordinate of an imaginary point around which a control will rotate Inherited from Control (PRIM_CTRL) |
RotationOriginTop | RotationOriginTop defines the top coordinate of an imaginary point around which a control will rotate Inherited from Control (PRIM_CTRL) |
RowHeight | RowHeight sets the height of the row |
RowResize | RowResize controls resizing of grid rows |
ScaleHeight | ScaleHeight is the percentage of the height to use in the visual appearance of a control Inherited from Control (PRIM_CTRL) |
ScaleOriginLeft | ScaleOriginLeft defines the left coordinate of an imaginary point from which a control will scale Inherited from Control (PRIM_CTRL) |
ScaleOriginTop | ScaleOriginTop defines the top coordinate of an imaginary point from which a control will scale Inherited from Control (PRIM_CTRL) |
ScaleWidth | ScaleWidth is the percentage of the width to use in the visual appearance of a control Inherited from Control (PRIM_CTRL) |
ScreenLeft | ScreenLeft sets the distance from the left of the screen Inherited from Control (PRIM_CTRL) |
ScreenTop | ScreenTop sets the distance from the top of the screen Inherited from Control (PRIM_CTRL) |
ScrollLeft | Left position of a horizontally scrolled child control relative to its parent control Inherited from Control (PRIM_CTRL) |
ScrollTop | Top position of a vertically scrolled child control relative to its parent control Inherited from Control (PRIM_CTRL) |
ShowItemHint | Enable hints for the item |
ShowLines | ShowLines controls whether grid lines are visible |
SkewLeft | SkewLeft defines the angle at which to skew the control horizontally Inherited from Control (PRIM_CTRL) |
SkewOriginLeft | SkewOriginLeft defines the left coordinate of an imaginary point from which a control will skew Inherited from Control (PRIM_CTRL) |
SkewOriginTop | SkewOriginTop defines the top coordinate of an imaginary point from which a control will skew Inherited from Control (PRIM_CTRL) |
SkewTop | SkewTop defines the angle at which to skew the control vertically Inherited from Control (PRIM_CTRL) |
Style | Style defines the style to be applied to a control Inherited from Control (PRIM_CTRL) |
Styles | Collection of styles to be applied to the control Inherited from Control (PRIM_CTRL) |
TabPosition | TabPosition sets the order of focus when the Tab key is used Inherited from Control (PRIM_CTRL) |
TabStop | Set to false to stop focus being given to the control via the Tab key Inherited from Control (PRIM_CTRL) |
ThemeDrawStyle | Name of the Theme DrawStyle to be applied to the control Inherited from Control (PRIM_CTRL) |
Top | Position of the control relative to the top boundary of its parent Inherited from Control (PRIM_CTRL) |
TouchMove | Determines how the control will respond to touch move processing Inherited from Control (PRIM_CTRL) |
TouchRotate | Determines how the control will respond to touch rotation Inherited from Control (PRIM_CTRL) |
TouchScale | Determines how the control will respond to touch scaling Inherited from Control (PRIM_CTRL) |
TouchSize | Determines whether a control can be resized Inherited from Control (PRIM_CTRL) |
Visible | Show or hide the control Inherited from Control (PRIM_CTRL) |
VisualStyle | VisualStyle sets the appearance Inherited from Control (PRIM_CTRL) |
VisualStyleOfParent | Adopt the Visual style from the parent control Inherited from Control (PRIM_CTRL) |
Width | Width of the component in pixels Inherited from Control (PRIM_CTRL) |
Name | Description |
---|---|
AnimationEnded | Fired when an animation is ended Inherited from Control (PRIM_CTRL)
Cancelled |
CreateInstance | CreateInstance is signalled when an instance of a component is created Inherited from Control (PRIM_CTRL) |
DestroyInstance | DestroyInstance is signalled when an instance of a component is about to be destroyed Inherited from Control (PRIM_CTRL) |
DragDrop | Fired on mouse up to signify the end of a drag process Inherited from Control (PRIM_CTRL)
PosX, PosY, Source, Payload, AggregatedSource, Origin, Handled, DragResult |
DragOver | Fired during the drag and drop process when the cursor moves over the control Inherited from Control (PRIM_CTRL)
PosX, PosY, Source, Payload, DragState, AcceptDrop, DragCursor, ShowDropHilight, AggregatedSource, Origin, Handled |
EndDrag | Fired when the drag and drop process has completed Inherited from Control (PRIM_CTRL)
Source, Payload, DragResult, AggregatedSource, Origin, Handled |
GotFocus | Fired when the control receives the focus |
Initialize | Fired after a component has been realized for the first time Inherited from Control (PRIM_CTRL) |
ItemChanged | ItemChanged happens when an item is changed |
ItemGotFocus | Fired when an item receives the focus |
ItemHintText | Fired when the hint is about to be shown
Caption |
ItemLostFocus | Fired when the item loses focus |
LostFocus | LostFocus happens when a component is no longer active |
MouseEnter | The mouse has entered the bounds of the control Inherited from Control (PRIM_CTRL) |
MouseHover | The mouse has hovered over the control Inherited from Control (PRIM_CTRL)
Origin, Handled |
MouseLeave | The mouse has left the bounds of the control Inherited from Control (PRIM_CTRL) |
StartDrag | Fired when the user starts a drag and drop process Inherited from Control (PRIM_CTRL)
Source, Payload, Continue, DragList, AggregatedSource, Origin, Handled |
TouchChange | Fired repeatedly between the TouchStart and TouchEnd boundaries to provide details of the touch events Inherited from Control (PRIM_CTRL)
MoveLeft, MoveTop, ScaleWidth, ScaleHeight, Rotation, Continue |
TouchEnd | Fired when the user stops touching the screen Inherited from Control (PRIM_CTRL) |
TouchStart | Fired when the user first makes physical contact with the screen Inherited from Control (PRIM_CTRL)
Origin, TouchMove, TouchRotate, TouchScale, TouchSize |
Name | Description |
---|---|
FadeIn | Animate from invisible to visible Inherited from Control (PRIM_CTRL)
Duration, Delay |
FadeOut | Animate from visible to invisible Inherited from Control (PRIM_CTRL)
Duration, Delay, Visible |
MoveFrom | Move a control from the specified position to the current position Inherited from Control (PRIM_CTRL)
Left, Top, Duration, Delay |
MoveTo | Animate a move from the specified number of pixels Inherited from Control (PRIM_CTRL)
Left, Top, Duration, Delay |
Realize | Creates the visual portion of dynamically created controls Inherited from Control (PRIM_CTRL) |
Scale | Animate a change of scale Inherited from Control (PRIM_CTRL)
ScaleWidth, ScaleHeight, Duration, Delay |
SetFocus | Sets the control to be the focus control Inherited from Control (PRIM_CTRL) |
ShowMessages | LANSA Internal Use Inherited from Control (PRIM_CTRL) |
Unrealize | Destroys the visual portion of dynamically created controls Inherited from Control (PRIM_CTRL) |
UpdateDisplay | UpdateDisplay updates the display immediately Inherited from Control (PRIM_CTRL) |
Febuary 18 V14SP2