Reference to the Tile containing the item
Ancestors - Object (PRIM_OBJT)
All LANSA visual list controls manange a collection of items. Items are created and destroyed whenever entries are added to or deleted from the underlying data list. Items are the means by which the visual side of the list can be manipulated.
Name | Description |
---|---|
ComponentClassName | ComponentClassName is the name of the component's class. Inherited from Object (PRIM_OBJT) |
ComponentMembers | ComponentMembers provides access to all the member components of this component Inherited from Object (PRIM_OBJT) |
ComponentPatternName | ComponentPatternName is used to qualify the class of the component. Inherited from Object (PRIM_OBJT) |
ComponentTag | Generic space allowing a value to be stored for the instance Inherited from Object (PRIM_OBJT) |
ComponentType | ComponentType gives you access to the type information about the component Inherited from Object (PRIM_OBJT) |
ComponentTypeName | ComponentTypeName is the fully qualified name of the component's class. Inherited from Object (PRIM_OBJT) |
Design | Reference to the Design instance for this item |
Entry | Entry number of the item in the underlying data list |
Focus | True if this item is the focus item in the list |
FocusedInactiveStyle | Style to be applied to the focus item when the control is not focus |
FocusedInactiveStyles | Collection of styles to be applied to the focus item when the control is not focus |
FocusedStyle | Style applied to the item when focus |
FocusedStyles | Collection of styles to be applied to the item when focus |
Image | Repository enrolled image to show in the control |
MouseOverStyle | Style applied to the item when mouse over |
MouseOverStyles | Collection of styles to be applied to the item when mouse over |
Name | Name identifies the component Inherited from Object (PRIM_OBJT) |
Owner | Owner owns this component Inherited from Object (PRIM_OBJT) |
Parent | The component instance to which this instance is attached. The visual container for a control or the collector of a set of child instances Inherited from Object (PRIM_OBJT) |
Position | Position of the item in the component list |
RelatedReference | Reference to an object instance to be stored for this item |
Selected | True if this item is currently selected |
SelectedInactiveStyle | Style to be applied to the item when selected but the control is not focus |
SelectedInactiveStyles | Collection of styles to be applied to the item when selected but the control is not focus |
SelectedStyle | Style applied to the item when selected |
SelectedStyles | Collection of styles to be applied to the item when selected |
Style | Styles to be applied to the item |
Styles | Collection of styles to be applied to the item |
Tile | Reference to the Tile containing the item |
Visible | Show or hide the item |
Name | Description |
---|---|
CreateInstance | CreateInstance is signalled when an instance of a component is created Inherited from Tile Item (PRIM_TILE.TileItem) |
DestroyInstance | DestroyInstance is signalled when an instance of a component is about to be destroyed Inherited from Tile Item (PRIM_TILE.TileItem) |
ItemGotFocus | Fired when an item receives the focus
Item |
ItemGotSelection | Fired when an item in the list becomes selected
Item |
ItemLostFocus | Fired when the item loses focus
Item |
ItemLostSelection | ItemLostSelection happens when another item is selected
Item |
ItemRealizing | Fired when an item design instance is realized, typically when the it comes in to the view port
Item |
Name | Description |
---|---|
Delete | Delete this item |
Febuary 18 V14SP2