DropShadow Effect (PRIM_VS.DropShadow)

Drop shadow to appear around a control

Ancestors - Effect (PRIM_VS.Effect) Object (PRIM_OBJT)

Details

Drop shadows can be used to make controls appear as though floating above their parent control.  They can also be used to create a glow like effect, typically behind text, or a border to highlight a focus edit.
 
Dropshadow is a visual effect and does not alter the fundamental size of the control.
 
Controls with a DropShadow are clipped to ensure they fit within the bounds of their parent control.

Properties

NameDescription
BlurRadiusSize of the blur area
ColorRGB color value or a LANSA specified color name
ComponentClassNameComponentClassName is the name of the component's class. Inherited from Object (PRIM_OBJT)
ComponentMembersComponentMembers provides access to all the member components of this component Inherited from Object (PRIM_OBJT)
ComponentPatternNameComponentPatternName is used to qualify the class of the component. Inherited from Object (PRIM_OBJT)
ComponentTagGeneric space allowing a value to be stored for the instance Inherited from Object (PRIM_OBJT)
ComponentTypeComponentType gives you access to the type information about the component Inherited from Object (PRIM_OBJT)
ComponentTypeNameComponentTypeName is the fully qualified name of the component's class. Inherited from Object (PRIM_OBJT)
DirectionDirection in which the shadow will appear
NameName identifies the component Inherited from Object (PRIM_OBJT)
OpacityOpacity of the shadow
OwnerOwner owns this component Inherited from Object (PRIM_OBJT)
ParentThe component instance to which this instance is attached. The visual container for a control or the collector of a set of child instances Inherited from Object (PRIM_OBJT)
ShadowDepthDepth of the shadow

Events

NameDescription
CreateInstanceCreateInstance is signalled when an instance of a component is created Inherited from DropShadow Effect (PRIM_VS.DropShadow)
DestroyInstanceDestroyInstance is signalled when an instance of a component is about to be destroyed Inherited from DropShadow Effect (PRIM_VS.DropShadow)

See also

All Component Classes

Technical Reference

Febuary 18 V14SP2