Drop shadow to appear around a control
Ancestors - Effect (PRIM_VS.Effect) Object (PRIM_OBJT)
Drop shadows can be used to make controls appear as though floating above their parent control. They can also be used to create a glow like effect, typically behind text, or a border to highlight a focus edit. Dropshadow is a visual effect and does not alter the fundamental size of the control. Controls with a DropShadow are clipped to ensure they fit within the bounds of their parent control.
Name | Description |
---|---|
BlurRadius | Size of the blur area |
Color | RGB color value or a LANSA specified color name |
ComponentClassName | ComponentClassName is the name of the component's class. Inherited from Object (PRIM_OBJT) |
ComponentMembers | ComponentMembers provides access to all the member components of this component Inherited from Object (PRIM_OBJT) |
ComponentPatternName | ComponentPatternName is used to qualify the class of the component. Inherited from Object (PRIM_OBJT) |
ComponentTag | Generic space allowing a value to be stored for the instance Inherited from Object (PRIM_OBJT) |
ComponentType | ComponentType gives you access to the type information about the component Inherited from Object (PRIM_OBJT) |
ComponentTypeName | ComponentTypeName is the fully qualified name of the component's class. Inherited from Object (PRIM_OBJT) |
Direction | Direction in which the shadow will appear |
Name | Name identifies the component Inherited from Object (PRIM_OBJT) |
Opacity | Opacity of the shadow |
Owner | Owner owns this component Inherited from Object (PRIM_OBJT) |
Parent | The component instance to which this instance is attached. The visual container for a control or the collector of a set of child instances Inherited from Object (PRIM_OBJT) |
ShadowDepth | Depth of the shadow |
Name | Description |
---|---|
CreateInstance | CreateInstance is signalled when an instance of a component is created Inherited from DropShadow Effect (PRIM_VS.DropShadow) |
DestroyInstance | DestroyInstance is signalled when an instance of a component is about to be destroyed Inherited from DropShadow Effect (PRIM_VS.DropShadow) |
Febuary 18 V14SP2